The KD Ratio!

Debating the Highs and Lows of Today's Video Game Releases

January 23, 2024 The KD Ratio! Season 4 Episode 2
Debating the Highs and Lows of Today's Video Game Releases
The KD Ratio!
More Info
The KD Ratio!
Debating the Highs and Lows of Today's Video Game Releases
Jan 23, 2024 Season 4 Episode 2
The KD Ratio!

This episode was taken directly from our livestream over on YouTube. Come check us out!

The following description was written by A.I.

Has Larian Studios outgrown its indie roots to stand among the juggernauts of the gaming industry? We tackle this question head-on in our latest episode, scrutinizing the evolution of the studio behind Baldur's Gate 3 as it contends for Game of the Year glory. From the sprawling, divergent worlds of Elden Ring and Baldur's Gate to a deep dive into what it means to be a triple-A studio, we leave no stone unturned. Our dynamic debate will light up your gaming passion as we explore the RPG genre's broad canvas, challenging preconceived notions and celebrating the diversity that keeps the gaming world spinning.

This week's candid heart-to-heart brings you our raw reactions to recent gaming experiences, ranging from our unexpected love affair with the enchanting wizardry of Hogwarts Legacy to our tough love critique of games that fell short of our high expectations. We're peeling back the layers on why some titles fail to ignite that spark despite all the right elements, while others, like the mesmerizing Lies of P, bewitch us with their haunting allure. Join us as we share the joy and pain of our gaming journey, leaving you with insights that only true gamers can appreciate.

Finally, we're casting our analytical gaze towards the anticipated blockbuster hits and indie treasures alike, from the web-slinging action of Marvel's Spider-Man 2 to the charming pixel art of Octopath Traveler. The discussion heats up as we debate whether Spider-Man's sequel swings into success or stumbles in the shadow of its predecessor, and Venom's role in the story. We're wrapping up with a spotlight on the upcoming Sea of Stars, sending your anticipation into the stratosphere. Plug in your headphones, and prepare for a ride through the latest and greatest in the gaming stratosphere.

If you enjoy our episode's content, come check us out on twitter @KDratiopodcast, YouTube as The KD Ratio Podcast! or on Instagram KDratiopodcast



Show Notes Transcript Chapter Markers

This episode was taken directly from our livestream over on YouTube. Come check us out!

The following description was written by A.I.

Has Larian Studios outgrown its indie roots to stand among the juggernauts of the gaming industry? We tackle this question head-on in our latest episode, scrutinizing the evolution of the studio behind Baldur's Gate 3 as it contends for Game of the Year glory. From the sprawling, divergent worlds of Elden Ring and Baldur's Gate to a deep dive into what it means to be a triple-A studio, we leave no stone unturned. Our dynamic debate will light up your gaming passion as we explore the RPG genre's broad canvas, challenging preconceived notions and celebrating the diversity that keeps the gaming world spinning.

This week's candid heart-to-heart brings you our raw reactions to recent gaming experiences, ranging from our unexpected love affair with the enchanting wizardry of Hogwarts Legacy to our tough love critique of games that fell short of our high expectations. We're peeling back the layers on why some titles fail to ignite that spark despite all the right elements, while others, like the mesmerizing Lies of P, bewitch us with their haunting allure. Join us as we share the joy and pain of our gaming journey, leaving you with insights that only true gamers can appreciate.

Finally, we're casting our analytical gaze towards the anticipated blockbuster hits and indie treasures alike, from the web-slinging action of Marvel's Spider-Man 2 to the charming pixel art of Octopath Traveler. The discussion heats up as we debate whether Spider-Man's sequel swings into success or stumbles in the shadow of its predecessor, and Venom's role in the story. We're wrapping up with a spotlight on the upcoming Sea of Stars, sending your anticipation into the stratosphere. Plug in your headphones, and prepare for a ride through the latest and greatest in the gaming stratosphere.

If you enjoy our episode's content, come check us out on twitter @KDratiopodcast, YouTube as The KD Ratio Podcast! or on Instagram KDratiopodcast



Speaker 1:

Bada bing, bada boom, woolly, woolly kazoo.

Speaker 2:

Hello, we are live, we are live.

Speaker 3:

Oh, that was live.

Speaker 1:

Okay, gentlemen, how we doing. That was doing great, yeah, yeah starting off the year good, still positive vibes. Yeah, new Year's resolutions intact. Not me, I don't really, I don't do my new year's resolution is to be healthy.

Speaker 3:

I'm working on it, but it's a work in progress.

Speaker 1:

Are you more healthy than what you were when the years started? It's a work in progress. Well, let's, I think we want to start the discussion off today with our Games of the year. Yes, obviously, baldur's Gate 3 kind of took All the awards a lot of a lot of them, yeah.

Speaker 1:

A couple people feel like some things got snubbed. Other people feel like that Baldur's Gate should, should have gotten even more. In some cases it's kind of interesting with Baldur's Gate it's not really in Larian Studios, it's not really an independent student like an indie studio. There's hundreds of employees there, right, and so I don't maybe not hundreds, but like maybe a hundred thousand, so it's millions.

Speaker 3:

That much, so it's not that much.

Speaker 1:

So it's not. You can't really call it like an indie game. I wouldn't call Baldur's Gate 3 an indie game. Would you call it a triple-a title? I Would. I would probably call it a triple-a title there.

Speaker 3:

I mean I would say they're indie up until now. Now, now they're not indie anymore. It's same thing that happened in CD project red. They were indie up until Witcher 3.

Speaker 1:

Even between from Witcher 1 and 2. Huh, I would say so, I mean think about the just. You don't think would you even hear about?

Speaker 3:

I mean that was rated as one of the greatest RPGs of all time but it was still a very niche like it was a CRPG. Very niche like it wasn't like it was. I mean the differences For the common gamer. Everybody's heard of Baldur's Gate. How many people heard of Divinity Original Sin 2 that wasn't in that realm already.

Speaker 1:

That's true. Yeah, that's a very good point. Divinity Original Sin and broke onto the mass market.

Speaker 3:

They have 450 employees, so I don't know when. At what point does that become Triple-a studio?

Speaker 1:

I think probably what would. How would we define it? Over a hundred employees, I mean over a hundred, that's even, that's so massive. Still Obviously, obviously, you've got business operations and you've got other stuff going on as well, but like over a hundred employees, that's significant, that's substantial.

Speaker 2:

But then it's also hard because it's like what Like would you count Star Citizen as a triple-a game development company? Yeah, yeah, wait, I was thinking.

Speaker 3:

I thought I was thinking Starfield.

Speaker 2:

I was like, I was like Starfield, yeah, star.

Speaker 1:

Citizen.

Speaker 2:

That's an interesting question because it's a game in in like endless alpha right.

Speaker 1:

I would say it's a triple-a game, but it's not a triple-a studio. Okay cuz.

Speaker 2:

Baldur's Gate was also an alpha for not. I'm not even comparing the two, but I'm just saying Baldur's like I do. Would you define a triple-a studio as a company that releases a full game like that, or Can you have a game that's an alpha?

Speaker 1:

I would say what makes a triple-a studio is like where it in it in and of itself is a brand in in which, when they can release a game like, all they have to do is announce that they're working on a project and Lots of people get stirred up and it inspired and like, oh my god, I can't wait to play it you guys are awesome. That to me, is what like. What could I would?

Speaker 3:

I would have could be wrong on this too. So I mean, don't quote me on this, but I think that's Baldur's Gate. Baldur's Gate is when they did release an alpha. It was literally only the first act, like you couldn't go beyond act one, and so that, technically, is like a really big demo.

Speaker 1:

Yes, not like a You're right I, you could only do up to act you can complete act one.

Speaker 3:

Listen to this. I mean, you just pulled up here too. This is this is such a broad definition for triple-a game. It's more about the publisher than high budget, high profile games that are typically produced and distributed by large, well-known publishers.

Speaker 1:

Yeah.

Speaker 3:

So, yeah, I understand, I think the game Baldur's Gate 3 has made them a triple-a studio. I don't think I would agree for this.

Speaker 1:

So I would say it was a high budget game. They. They were their own publisher, though, right, yeah, they didn't work through another publisher. Yeah, they're, it's just a. So I don't know if I could consider this a Major publisher. I wouldn't call consider layering it up until this point now it now, of course, it might be a Major publisher, but I don't know. It's kind of like a weird, weird designation. Again, we talked about that. We, you could do this with anything. Right, we could do this with triple-a. What does that mean? We could do this with what's what's really an RPG, what's an action game? You?

Speaker 1:

know like when we try to define that, it's like well, actually, because of this element, role-playing games just sort of blend into each other.

Speaker 3:

I think, more than any other genre, role-playing games have the most subgenres of any genre.

Speaker 2:

Probably. It's insane. It's such a general term.

Speaker 1:

It's like like.

Speaker 3:

Elden Ring is an RPG, baldur's Gate is an RPG, but those could not be any more different than each other. Like it, john. Rpgs is such a broad genre, it's crazy.

Speaker 3:

Yeah it's not. Like you know, halo's a shooter called Do you the shooter? The game it's. The games themselves are very different, but the Concept is the same as the far as like the, the bones of it, you know. But the bones of Baldur's Gate is nothing like Skyrim. Or, you know, elden Ring or Pokemon or like those are all RPGs, they're the same game. They're all the same game. It's crazy.

Speaker 1:

So our games of 2023. Mm-hmm, what was? Instead of just making it like one and we have to call it out and like define it, why don't we just talk about the games that we love playing? Yeah, what if we just did that.

Speaker 3:

You could do that. I still feel like we should pick our top.

Speaker 1:

Yeah, I have to talk about it for hours, but sure.

Speaker 3:

Who wants to go first? Let's just do what we always do, sorry.

Speaker 2:

I'll go first. I so I had to do a quick refresher here and just see what games actually came out, and then we just pulled up here on the screen the games that came out as well, and I'll try and there's actually a few. So I'm glad Billy said like that we are gonna. You know that we're gonna talk about our favorite games, not just one, but I probably five, five list.

Speaker 3:

Yeah, I could probably pick five.

Speaker 2:

That's good. That's good Talking about it and thinking about it. The game that, like I played the most and If that's how I'm gonna define my favorite, like is I. I went through. It's gonna be dead space.

Speaker 3:

I was actually just looking at that and I was like Mandela did, like that it was I.

Speaker 2:

I beat it on the hardest difficulty and I did two more playthroughs after that to get the secret ending, and so I did a total Like four playthroughs of the story and I just had so much fun. I can't wait for dead space to. I hope they do that, but, um, so I would say that's my top one, like if I had to choose one dead space, even though it is a remake.

Speaker 1:

I think that was your favorite game to play in 2023.

Speaker 2:

I think so and I I think it's an amazing remake too. It's not. It's not a piece of garbage like what's an example of a piece of garbage remake we've had recently.

Speaker 3:

Prince of Urge.

Speaker 2:

That one didn't even come out. They said yeah, throw that demon back in the fire kingdoms of Amalur the rewrecking.

Speaker 3:

Yeah, that was the same game the game is called kingdoms of Amalur reckoning, and the remake was called kingdoms of Amalur the rewrecking Is it? I don't think there was a noticeable change. No, problem?

Speaker 2:

Probably not so after that I would say Probably spider-man was what I was most hyped for. I enjoyed it a lot, but I'm actually I'm not gonna rate them number one through five, but that one would probably be lower on my list just in in staying power. I don't know it. They released it still doesn't have new game plus and it doesn't have a bunch of features from the first spider-man or even Miles Morales. So I don't, until that comes out, it's kind of dead to me right now. Like I played through it, I hundred percent of it got the platinum done, but other than that, armor.

Speaker 3:

I was about the first one too true, no.

Speaker 2:

but then they had a new game plus. I was like, let me go back through it Armored core. Really good, I love that game. I now was not shocked.

Speaker 1:

He didn't say that instead of a.

Speaker 3:

Instead of you were pretty hyped about that.

Speaker 1:

Well yes, but I feel like you were having so much, I think you just didn't talk about that space as much as because it was.

Speaker 2:

We already remake.

Speaker 3:

Yeah, I've already been through it. It wasn't like it was brand new but that space was so good.

Speaker 2:

Oh, the systems they added, like they added, I think it's like called the terror Director or something like that too, and what it does is, every time you enter a room, it's like a, it's a AI, but it's not it's. You know it's. It's designed to creep you out, so it has this whole algorithm bait in play, where it's like we'll play this creepy sound when he comes in. Every time you enter room, the algorithm figures out what it's gonna do, and it's always different. So every replay You're always getting scared.

Speaker 2:

It's always new. Yeah, there's always. Like you'll walk into a room that's smoking, it's never smoky. You're like, okay, this is a little weird. Right After armored core, I would then go to probably final fantasy. Yes, red fall, final fantasy 16, that XB one yeah, that I really enjoyed. And now that I'm watching through Game of Thrones, they stole so much. Oh, yeah, they stole so much, or I guess not stole but inspired by, like it's, plagiarism. But I did really enjoy that one and I I never finished it. I've.

Speaker 2:

I'm surprised I did because of how long it is and how like story Heavy it is, but I enjoyed the story and the main thing was the kaiju fights for me. I was like give me more of those and I'm good. And then I mean I'd see a bunch of other good games on here, but those I would say those are my top contenders. Resident Evil 4 was good I. Super Mario's Bros Wonder is is fun. It's Mario game. Hogwarts legacy was amazing, but it kind of it sucks because it came out like at the very beginning of 2023, so it's lost fresh yeah.

Speaker 1:

Yeah, I was like February or thank you when it first came out. All right, billy, already that long ago. So looking at this list, I played wo long and that's definitely at the bottom my list. I think there was like 12. There was like 12 stars long hated it.

Speaker 2:

Let me, let me choose my bottom. Yeah, let's see, it would be out of up there. Star for that, honestly. You didn't mention legends over oh.

Speaker 3:

You played the show that.

Speaker 2:

Zelda was good shoot, that would go my list. But Starfield, yeah, I played exactly like 40 minutes of it and I was like this is ass.

Speaker 1:

And then I haven't picked it up since I got it for free on game pass imagine a developer and like all the team that's worked on that for like seven years, to Like bring this vision and then they sell to you and it's like please, I can't wait for you to enjoy this, you know, and you play it for 40 minutes. That means that was almost a dollar a minute. Well no.

Speaker 2:

I get you playing game pass. Thankfully, so it was free.

Speaker 1:

Well long was definitely a disappointment. I was actually I got like kind of weirdly on the hype train for this game he did, and I played the, the beta, and then I played the game and you know, honestly, like the, the mechanics of it, coming from like a traditional souls background, were fun enough, but it did not capture me and then some of the fights I did not like. I Did not like some of the encounters and the movements and stuff. It felt a little janky. But that was. That's definitely at the bottom list. It was just not, it wasn't for me. I wouldn't say it's a bad game and just it wasn't for me.

Speaker 1:

At what you know, I think there's plenty of people who enjoyed it, but I also think there was a lot of people who kind of were like what the fuck? They felt like the layouts and those. Some of the default buttons, especially for like mouse and keyboard, were very kind of questionable. But the same shit for Elden Ring. So let's be real, like to do a special weapon on an Elden Ring. I think I had a hold shift left click right click twice.

Speaker 1:

It was like to get the, to get the flame animation from my Sort of night and flame or whatever. Like six things you have to hit to get it to go. I Loved Hogwarts legacy like I love, loved it. It was so much fun. I had a great time playing that game. It was super buggy when it first came out, but the bugs weren't like. It wasn't like you're crashing bugs, there was just quirky, weird lag.

Speaker 1:

Your clothes were like yeah, in your face and it didn't for whatever reason, because I was having so much fun. It didn't diminish the the the gameplay experience and the gameplay about that game was some was so Fluid and fun and that's coming from love that.

Speaker 2:

Yes, that's all gameplay. Yeah, that's so much fun and I felt like the.

Speaker 1:

It was one of those games that I if you're on paper, I probably would. I would have take issue with some of the stuff, with the way it ultimately turned out. I was fine with it because I like to be able to kind of play however. I want from the beginning and I mean in Hogwarts legacy you're unlocking spells Up until like the last two or three missions, like you're constantly curating your build, but the combos and the different stuff you could do and the different stuff you could do to trolls versus the different things you could do to bandits and what they were weak to and how you could Kind of CC and control them.

Speaker 1:

It was so fast-paced, it was so aggressive, it was so much fun. It felt very athletic and fast and I was not expecting that from a Hogwarts legacy game. And the world building the world building was really good. I actually felt like I was running around Hogwarts and I didn't mind doing like more of the tedious collection stuff seems like All right yeah, and like the, the open world felt it didn't feel like Overwhelmingly large for now, no necessary purpose.

Speaker 1:

I felt like they give you really reasonable travel options early on, like you get your broom kind of early but then you can get like the what's? It's like the dragon thing that you ride on.

Speaker 2:

Yeah, yeah.

Speaker 1:

It's a hippogriff. Yeah, you're right, it's talking about fake shit here.

Speaker 3:

So One's like a mammal.

Speaker 1:

It was just like a, though. The world building was Very refreshing and surprising for a game of its type. So, and also really like that, that game gets a super thumbs up wife approval, because it's a lot of fun for them to watch or even play with you.

Speaker 3:

So I was just someone that isn't even particularly Harry Potter fan.

Speaker 1:

I'm not. No, I'm usually very critical of it and I I had a lot of fun. It didn't feel you and again it was another setting of where you're kind of following the lives of a kid. But it wasn't. It wasn't a kid setting, you know, like you were dealing with adult themes. It was not like, well, he's picking on me and I need to get the new muffin to get him to not pick on me anymore and there's Spider-Man does, get you this chocolate chip muffin. I love that mission.

Speaker 3:

It's great after he fights Venom.

Speaker 1:

He gets to find any muffin Cuz he's a bully.

Speaker 1:

You get muffins out. Yeah, anyway, it was just. I felt like it felt very adult themed and it was refreshing, very fun and that where you can say something, oh so, but the game that I played the most, that would probably take this. Take my Well. Actually I think I should give a nod to Liza P. Liza P also a souls like much better than will long, definitely heavy on the Perry mechanic World building very interesting. Felt very Dark souls to asks blood-borne ask, excuse me, blood-borne ass.

Speaker 2:

I was gonna say he chooses dark souls to over.

Speaker 1:

No, it's blood-borne ask in terms of like the theming and a lot of the pathing.

Speaker 1:

It's about no yo yeah, and it's kind of like a cool. Yeah, it's kind of like a cool theme, like they definitely did a really good job with their thematic setting and it was interesting. I just didn't like the. I Didn't like each. There was like three major types. I don't really remember them off the top my head, but like there was like puppets and then there was like minions and it's not like the puppeteers or Hunters or something like that. Like there was. There was three themes and you kind of had it. Each boss had their weakness and you had to play into that for that fight. And I I usually like to set my playstyle, get really comfortable with that and kind of roll with that. They kind of forced me to change and I did. I was kind of iffy on that, but I played through the game, got all the way to the end and it was. It was enjoyable. It's on a game pass, so definitely recommend anybody to check that out.

Speaker 2:

Was Jiminy Cricket in it?

Speaker 1:

Yes, actually I think he is. He sings you a song, really no.

Speaker 3:

He got so happy for it. What, what is it? I gotta play.

Speaker 1:

Baldur's Gate 3 was okay. I I enjoyed the. The play was okay. I enjoyed the playthrough. The combat was actually a major letdown for me, like the gameplay side of it when compared to Divinity original sin, which I felt like was way more, had much more depth to the kind of divinity isn't based on D&D.

Speaker 3:

It's literally just D&D. Yeah, all the same rules.

Speaker 1:

So that's why you probably don't like it as much and I really like I Divinity original sin, I I jumped off a cliff or I took a deep dive because there was so many Combo stuff. You had multiple action points each round and you could set up these really detailed combinations where you're setting oil field, then you like the oil field on fire. And D&D, like our Baldur's Gate I, kyle said follows much more of like a D&D style, so like it's much more. I felt like you had to do more prep work to get into a fight and in Baldur's Gate I was kind of just playing authentically and kind of running into fights versus. I saw a lot of people playing online. It's like, alright, make sure you dip this arrow in fire, hide in this bush, place this other character over here, and it was like I kind of just want to get in there and get into a fight, like an authentic fight, instead of just prepping for this super, you know elite strategy or whatever, and kind of just Experience the fight organically. I felt like had those options more so and Divinity original sin and less so.

Speaker 1:

In in Baldur's Gate, I still played the hell out of it and I got I think I finished act to, not sure if I got. I don't know if I got to act three fully, but I I enjoyed it it was. It was really fun game, bug freed at launch. It's good. But the game for me that took the takes the candle, marvel's Spider-Man 2.

Speaker 2:

I knew it, he's been playing it this whole time, kyle blood bull three.

Speaker 1:

Redfall yeah, minecraft, no Diablo for the re re, re release my crap. I think I put in like 200 hours into into Diablo, for I.

Speaker 2:

Grinded the shit out of one of the new class coming out Still no announcements.

Speaker 1:

I think they have. I think the new class comes with their expansion that they're selling. Their season 3 comes out soon. I didn't play really their other seasons content. I got to level 100 before their seasons dropped. I grinded that out. I even did it before, like the dungeon rework where they jumped experience up like by 3x. I think I had level 100 like within two weeks of launch, maybe even a week. I Loved it. I love the, the combat system. Oh, they just had an update today where you can finally, on mouse and keyboard, move with WASD. So instead you don't have to play the game.

Speaker 1:

Yes, wow, I know I'm actually that that change alone Might make me go back and just try it out.

Speaker 2:

What was the game?

Speaker 1:

released Uh June of last year.

Speaker 2:

Took them that long it wasn't on there.

Speaker 3:

It wasn't on there I don't think it was something people are really fighting for. Well, you go on the subreddit.

Speaker 1:

People are pissed off and it's like and then?

Speaker 3:

I'm seeing because it's added.

Speaker 1:

Yeah and I'm like why would you?

Speaker 3:

get curious.

Speaker 1:

It's just, it's an option, you don't have to do it, yeah.

Speaker 3:

I don't know, because I didn't like it or a game.

Speaker 1:

I didn't like having to click to move and then also click to to use a spell.

Speaker 3:

I have an MMO mouse. It's losing the board. Yeah, it's losing it's soul.

Speaker 1:

I don't get it. The whole point of an action ARPG or actually ARPG, okay, and that it's not a CRPG, it's an ARPG is that you're doing things in an incredible efficient manner, and it's not turn-based. Yeah, so it is what it is.

Speaker 3:

It a click to move? Feels weird in the non turn-based game yeah and, like some of the pathing could like all their game makes sense.

Speaker 1:

Yeah, because everything's turn-based yeah so, but I had, I had so much fun in that like crying kind of theory crafting. Come with my own builds. My builds always suck compared to like some people who have been playing all of the Diablo games and but I'll tell you, when I hit like level 80 and I finally got that, the rain mint of Something of rain and something rain mint.

Speaker 3:

It was a chest piece.

Speaker 1:

I think, yeah, something. And it basically made it to where every time my teleport, I used my teleport, which is like a basic skill that your sorcerer uses for great moment, it would stun and suck in enemies towards you, and so you would just like it would have this like pulling effect, it would stun them. And then there was all these multiplicative damage dealers I would. I went from like being really bad and kind of not enjoying the sorcerer class to absolutely Smashing everything, and it was so satisfying when every really bad.

Speaker 1:

When I finally got that, I would say it was like a below average experience because sorcerer at launch was really underpowered and Undertuned. But when I finally got that, that chest piece I think it was oh Dude, it changed my entire experience in that game it was. I remember I sent a photo to you guys. I was like fucking fine.

Speaker 2:

Look at all the damage I'm doing because I was just grinding.

Speaker 1:

So yeah, that was long-winded, but Diablo 4 I you know, for all of its Shortcomings, it did a great job of giving me a great experience and I definitely got my money's worth, but it didn't do a great job of keeping me long-term, because I really don't feel like I have enough. There's not enough content for me to go back to it right now live service yeah.

Speaker 3:

I Enjoyed the story of Diablo 4, but once I beat the story it's kind of about all I needed to really play Okay but remember that one Scene at the end of the story, where which one, the guy, steps near the pillar and he fucking dies. I Like, I can't think of them both, both of the elders in that group. Yeah, fucking bitch out at the end.

Speaker 2:

Like I remember when I saw it I was like what?

Speaker 1:

after everything, we survived. You got groped by a pillar and then that killed you.

Speaker 3:

I Did like Diablo 4, but I don't think that it it cracks my my top five for this year.

Speaker 1:

Wow.

Speaker 3:

Yeah, I well, I, to be fair to the game, I only played However long it took me to beat it 25 hours maybe 40. It was probably more than that, but it wasn't a lot, you know, and Because you got to like what level 50? Yeah, I got to level 50 and then I then I called it. Going through dungeons was a was hard with this guy.

Speaker 3:

You know, especially, especially when you're trying to do a lore playthrough. All right in the head, all right, guys, come on. He's like all right, we're in and I'm like reading, like watching a cutscene and you're like boss, is that 25%?

Speaker 1:

health.

Speaker 3:

I'm not even near you. Where are you at right now?

Speaker 2:

Alright, we're done with the dungeon guys.

Speaker 3:

We're like and I haven't even got out of the first room. Yeah, I'm still talking to the it's all about efficiency rinse, repeat, it's all about going. I didn't get. You didn't even give me a chance to soak in the environment.

Speaker 1:

I know well you were playing what you couldn't decide on what you wanted to play. Would you end up re-rolling as Druid, true it? That was your main, then right, you didn't like the way they look like.

Speaker 2:

Well, I didn't like. He's big boy.

Speaker 1:

You wanted to be a ugly road build.

Speaker 2:

I did, but I didn't like the same thing.

Speaker 3:

I am, in every RPG, a Barbarian warrior. I'm always. I'm either a warrior or, if it's an option, barbarian and every everything I play. Um, alright, so my list, first one I'll talk about is probably one that might Surprise you guys, but Octopath Traveler too. Whoa, I bought that game on a. Really that's where I got.

Speaker 3:

Really really swear to God. Wow, I bought that game on a whim. Surprise, it was on sale. It was like 75% off, so it's like five bucks and I went through and I beat that in like a week and I actually really thoroughly enjoyed it.

Speaker 2:

It's like a 16-bit RPG. Um kind of a retro style. Yeah, like Final Fantasy, right.

Speaker 3:

Yeah and uh you play through a story of um, you're all there's eight people, so that's what the name Octopath comes through Um, and you play through their story. You pick like a main person, but you play through their story. They're all trying to accomplish the same goal set in this really cool kind of Uh, fictional world where there's all these different styles in it. So there's like there's like this like western area, there's this more traditional like, uh, japanese, like sword play type area and like. Then there's like high fantasy area and they all kind of meet and it's just, um, not typically the type of game that I, I know like, would like and play, but I Bought it. It was a lot of fun and, uh, I actually played through it twice, so that, um, I would recommend that game to anyone that likes that style of game.

Speaker 3:

The next one I'm going to try that's kind of like that which I hear is getting a lot of good reviews to see a star, so I think I'll. I'll be checking that out next, but I haven't played it, so I can't put that on my list. But, uh, the other one that I liked a lot, um, I don't need to talk about it too much because we've already spent a lot of time on this. But spider-man 2, of course, um, but I'm thinking with you. I played through it and, um, I haven't played it since I beat it.

Speaker 2:

I want to like I I'm itching for a reason to, but right now there's no reason this one, this game, I will say I didn't like it as much as the first one.

Speaker 3:

Yeah, first one was the first one. I feel like the story was better. What was missing? Um, I don't know, there's something. This sounds silly, but I feel like the first one was a lot better at making you feel like spider-man. I think I'm thinking like this one. It had a decent story, but they changed a lot of did?

Speaker 1:

they just expect you to, like Already, feel that way because you played the first one and potentially I.

Speaker 3:

I really liked so the the best part about it for me was um Craven finally got like uh, the respect that he he was owed. Um, I really like Craven as a villain. Um, I thought that venom was a little bit weaker than I was hoping for and I feel like his, his arc was Kind of it almost felt a little rushed at the end.

Speaker 3:

Yeah it felt like it was really tacked on to the end and I felt like they didn't need to have Venom in there per se. I feel like they just had him in there to kind of sell the game, but they would have been fine making it an all Craven game and what's your opinion?

Speaker 2:

I think part of the being spider-man Is you need like the sinister six, but they killed Some of them all like the first one.

Speaker 3:

It felt.

Speaker 2:

It felt like classics by because you were fighting shocker, you're fighting vulture rhino.

Speaker 3:

You fought the finish, the sinister, the finster six. You fought the sinister six. You were peter. You relied on literally only yourself. Um, I felt like in the second one, peter just got his ass kicked a lot and he's constantly getting saved, even with the venom suit, and like For story reasons, they needed to have a reason for miles to be important. Like I love miles, but like I didn't like that. It almost felt like his job was just to rescue peter all the time.

Speaker 3:

That's what it felt like to me. Um Now, that being said, still a fantastic game. Still fantastic game. I would probably give it eight and a half nine out of ten. Yeah and uh, if you like spider-man, there's no reason why you wouldn't like that game.

Speaker 2:

It just feels like it's just compared to the first one.

Speaker 3:

It's a step down a little bit gameplay wise, it's a step up, but story wise, step down.

Speaker 2:

Combat and traversal way better, so much way the wingsuit and you just zipping around and I people like, did you do feel like spider-man? It's like, well then, don't use it. It doesn't, for it's the same thing, diablo, yeah the whole separate.

Speaker 1:

It's like fictional character.

Speaker 2:

Yeah, I need to fly between. Like it doesn't make sense. I don't feel like spider-man, unless I'm swinging. It's like the the traversal.

Speaker 3:

That's part of the reason why, um, I liked Phantom liberty when they introduced like the, the zip of boost thing. Yeah, I'm constantly just double jumping and zipping everywhere I go and my character is basically moving across the map at like 50 miles an hour, like I can't imagine just walking normally in that game now, that'd be just a waste of time. Um, the next one on here I really really liked and this this was, I guess I never had any problems but it had a kind of a rough launch. But, um, jedi survivor and you're gonna say that I really like Jedi survivor. I Uh only played through it once, but I did do a lot of playing Like after that, um, I almost hundred percent of it, but then I think something else came out and it took my attention away. Um, but I really liked that game.

Speaker 3:

I like I liked the first game in that series. I feel like this one was a step up, story wise, um, gameplay wise, it was similar. Uh, only downside is I felt like it was kind of weird. It needed like a story reason for you to learn really basic force powers up. Yeah, like um it. It felt like, um, it kind of Put unnecessary roadblocks in the story on some of the things that, like he had to recall his training to learn how to do whatever. It was like something really simple, like use, force up or whatever, and I'm like I don't know he was using pretty powerful force abilities in the first game.

Speaker 3:

I don't think that was necessary. So I feel like narratively, they could have found out a better way to handle some of that. Um, but I'm a sucker for Star Wars, so if it's even somewhat decent I'm gonna love it. Yeah, so I'm biased for that um, and I also like that. It was very, uh, souls like, specifically like Sekiro. Um, it was very peri heavy I guess the way it was Um, and it had one of the hardest boss fights Of any game I've ever played, not even like just like souls likes, but any game I've ever played it was uh, ogdo Bogdo.

Speaker 2:

I think that's the name.

Speaker 3:

Did you fight the two of them? Yeah, that's the one I'm talking about. That is probably the hardest boss fight. Um, potentially I'd have to really weigh it, but that's probably one of the hardest boss fights I've ever played in a game. Wow, um, especially on the hardest difficulty, it was a giant frog.

Speaker 1:

What's it called Ogdo, bogdo, ogdo.

Speaker 2:

Bogdo and like what's hilarious is he's like not even a main boss, side boss, and so you fight him once.

Speaker 3:

You fight his kid because even that first stuff, yeah, even that one stuff.

Speaker 2:

And then there's a secret room you can find when there's two of them and you're like uh, uh, uh.

Speaker 3:

This ugly bastard Uh yeah, there are ways to cheese it. I've looked up online Um so like you can.

Speaker 1:

Is it totally?

Speaker 3:

optional.

Speaker 2:

Yeah.

Speaker 3:

Yeah, all the hardest bosses in games always are. They're always optional because otherwise they'd Gate off a lot of their people from beating it. That's so like millennia. She's not even yeah she's totally optional.

Speaker 1:

And then they can go crazy with the difficulty, because that would just be, that would stonewall people.

Speaker 3:

Yeah, and then there's this whole challenge. Runs on like Defeat Ogdo Bogdo twins or dual 80 percent or whatever. You know stuff like that, Wow, Uh, so that go back to the other list.

Speaker 1:

Is it diff? Oh, the list. Sorry, um. Is it difficult because of the moveset in that game or is it because, like it's just tough, can't really make your weapon more powerful? They?

Speaker 3:

double team you a lot Um they're they can take your health down Um fast, really fast, really fast.

Speaker 3:

They hop around and they're basically like one shot, if you play in the hardest difficulty and they're hard to and they use a lot of power attacks and the game it it gets you so used to parrying in that game and that a lot of their attacks you can't parry, you have to dodge, and so like it also works against you in that sense, um, because it's sort of like, uh, you know it's like completely flipping the, flipping it on its head, um, but it's not poorly designed hard. You know, sometimes bosses are hard just because they're poorly designed, cheesy, mechanic or something Melania's freaking waterfowl dance.

Speaker 2:

Yeah, well, that's according to you, you know.

Speaker 3:

You just don't stagger with.

Speaker 2:

Yeah, you just don't stagger literally the one percent all Dylan has to do is hit her once, and then it's over.

Speaker 1:

He must have been the most over level Garmaged gamer ever. Wow, you know what I read?

Speaker 3:

I don't even know how on uh, unbelievable the average level people are when they beat the game is 150. I believe what. Yeah, I was only 105 when I beat the game.

Speaker 1:

That makes me feel good. I think I was like 140.

Speaker 3:

So you're? You're just below or just above average, not just below that's what my wife? Says Just below average.

Speaker 1:

Um, okay, so there's that one above average gamer and then average performer before I get to my my final game.

Speaker 3:

The other one on here that, uh, I Wanted to talk about is where is it? Atomic heart, no, not atomic heart.

Speaker 1:

Fine, round them Um oh.

Speaker 3:

Zelda, zelda, zelda is in my top for sure. Uh, I probably have 60, 65 hours in that um which I could play. A lot more probably. But uh, other things came out. But it's just like as far as sandboxes go, it's just like it's um, incomparable like to other, like it's it's, it's in the league of its own um, like every the freedom bit of like exploring you do is Rewarding like in a meaningful way too, not not like that was my one complaint with Hogwarts.

Speaker 2:

Is that like?

Speaker 1:

The whole southern part of the map the rewards were kind of lame.

Speaker 2:

I felt like for doing side content or for like doing like.

Speaker 3:

I felt like the map also. There was whole parts of the map that just weren't interesting to me.

Speaker 1:

Yeah, yeah, the whole southern part. You do like one quest on there and you're like you never turn back.

Speaker 2:

Yeah but like Zelda, everywhere you go.

Speaker 3:

There's something worth it. Yeah, so there's that one. I got to say that one, my. I Can easily put this at number one. In fact, I've made a lot of bold claims on this podcast before.

Speaker 3:

Probably at least once a month I say something really, like really shocking, but I I can probably safely say that this game is Comfortably in my top 10 now of probably all games of all time. Oh yeah, baldur's Gate 3. I don't know where I place it in the top 10, but it's in my top 10 and it's probably, as far as RPGs go, one of the most memorable and well-written RPGs I've ever played. It's one of the few games that have gotten me like this hooked from the get-go next to only in Recent years.

Speaker 3:

I mean Elden Ring and cyberpunk are probably the only ones that were like able to grab me that, get their hooks and me that deep and then playing through right now with my wife, it's just been an absolute blast, although I will say that co-op splits ring co-op is a little bit more buggy than just playing solo mode. Really like if you both trying level up at the same time, it crashes every single time huh.

Speaker 3:

So, like we know, we're like oh, you level up first and I level up. We have to learn our lesson, but other than that, it still plays. It plays very well and it also doesn't play 60 frames on the PlayStation 5 when you're playing in split screen.

Speaker 1:

Oh the player.

Speaker 3:

It looks like maybe 30. Yeah yeah, your eyes get used to it after a while, but like you don't really notice it until, like you start playing again by yourself and you're like whoa, this is like I don't know what it is, but it's what screen? It just doesn't. It has a harder time performing.

Speaker 1:

Yeah, interesting. I would consider that a demanding game.

Speaker 3:

I don't think so either, but like must be, something about it.

Speaker 2:

Well, I think it's because of how they, how it works, like it's basically two games Running as at once versus a normal split screen, which is like one instance because, like right, I mean you can talk better about it, kyle, but I played a little bit of split screen and I Could go talk to somebody. Meanwhile they could go talk to somebody else, yeah it'd be a totally across the map. And it's like they that me talking to the student didn't matter to them. Talking to the other person no.

Speaker 1:

But then they have to like. So your wife? Would she have to come and talk to the same person you can have? Different levels of relationship with each character, so they would have to then follow so like, for instance, lazzell.

Speaker 3:

I talked to her a lot and I did her quest and I'm the one that kind of did everything. And when she would talk to me she'd be like she would say I, I forget exactly what she says when you finally get like maxed out your relationship with her, but she's much more nicer and she's like Uh, what is it? What can I help you with? You know like that. And then when my wife goes to talk to her, she's like speak quickly, like because she does not like my wife's character, but like you can build, so like it's almost like you're playing. Like Dylan said, it's um, it's the same game, same instance, but it's um, each your own experience.

Speaker 2:

Yeah and and, so you wouldn't have to repeat what. Like if Kyle talked to this person, his wife wouldn't have to come back and repeat it. You can still, if he fails and like maybe she wants to come over and try a persuasion check or something that he couldn't do, she can do that, but like, if he completes the quest with that person, then it's completed.

Speaker 3:

But it's a shared world. It's a shared world, but you can still have all the same dialogue, though, to build a relationship.

Speaker 2:

Yeah.

Speaker 3:

Um, it's one of those things you just got to experience it. Um, baldur's gate, if you for one, if you like dnd Um and you want to see it like kind of flawlessly transferred into the gaming world.

Speaker 3:

This is the game for you, um, for two.

Speaker 3:

Uh, as far as like narrative, I don't think I've ever played a game that has this many routes and branching paths. Um, like, maybe ever like it's crazy it can be, and the the way you kind of just like simple things, like I remember I was blown away the first time I played when there was this, this door that I needed a key for, and it took me for, like I looked it up and I was like man, this is the longest like thread to just try and get this key. And then I climbed up to this rock and I was like I wonder if I could just like jump over it. And I did. And I was like, oh my god, you would never think of that. Like in any other game, like in Elden Ring, if you saw a door that it said won't open, your first immediate thought is not, let me see if I can find a way to just jump around this new like let me jump Up in the lindel over the lindel, over like their wall or something Like.

Speaker 3:

So it's just things like that, like it encourages you to think about it in the way that you would playing dd, where you Put yourself into character. Well, what would I try and do if I was here? And um, for the most part, they're pretty successful at that. So, um, I can't speak highly enough on that game. That's definitely what I'm going for the year.

Speaker 2:

I do want to say I forgot because it wasn't up there. I don't like to. I do too Great game.

Speaker 3:

I really did.

Speaker 2:

Oh, yeah, I saw you up there I know and uh, really great game, really great game, loved it. Um destiny to light fall Shut the fuck up, we can talk about how great that was right.

Speaker 3:

It wasn't bad. No, it's just not.

Speaker 1:

You're totally like cussing at my as your character now, like in terms of how you build them.

Speaker 3:

They've had like two seasons since then.

Speaker 1:

Though, too, that's like old I know they announced that they're done with that game, though. Right, they're done with seasons.

Speaker 3:

Uh, they're, they're changing their approach, but they're still.

Speaker 2:

I think they're playing us to still support it. There's the final, the trap, the. The final shape is the last expansion that needs to come out right.

Speaker 3:

Yeah, and I think their approach now is they're going to release, like, individual content, not in seasons, but you can definitely tell that their support is going to start going to lifeline levels.

Speaker 3:

So I mean they've got a lot out of this. I mean it launched in 2017. I think destiny to did um. So they, they made a lot of money. But they've also announced other projects they're working on, uh. They've kind of changed, uh they're they've shifted their focus. I don't know what's really come of them being bought by sony. I don't know if anything is going to come of that, but you know, I don't know. Maybe sony is having them work on something that has been announced. Yet they have that new shooter that just got announced Marathon that what is called marathon it's.

Speaker 1:

I know it's like that universe, yeah, so I thought I definitely built a brand around that universe, so it makes sense that it's going to be set in it. I don't know anything about marathon marathon's based on the marathon universe.

Speaker 3:

Which was like like pre halo or something.

Speaker 1:

Yeah, bungee's first game. Oh okay, never mind then.

Speaker 3:

I was like they're known for this, this universe.

Speaker 1:

I was like I thought it was a destiny universe. I'm like that's a great idea. Re, get a fresh new face on it.

Speaker 2:

It's what they did with Titanfall.

Speaker 1:

They're gonna release an embobo apex legends, right yeah.

Speaker 2:

An embobo, I mean it already was Right destiny is marathon.

Speaker 1:

No destiny, greatest embobo of all, one half ass. No, no, no, no.

Speaker 2:

I do see hi-fi rush. That's an honorable mention. I got on game pass really fun game, a lot of love put into it and it was just fun to play. This music base. The combat's all music based, so it's once you get the like I would. I would have to say starting the game is a little rough Because it's like different than any combat. You can't button mash, you have to hit the x on the beat and then you have to do the combos on the beat and then. But once you get into it and like you actually get good, they start playing these songs and you get hyped.

Speaker 1:

You're like I love it. It's like they got fast tempo.

Speaker 3:

Any game on this list that you haven't played but you're interested in.

Speaker 2:

Yes, I System shock. I thought I was gonna play that Because it inspired bio shock like that's. That's where it came from and they did a remake and I never, never checked it out, never checked it out. I.

Speaker 1:

No, I played all the games that I wanted to play. Not pickman 4 assassin's creed and rosh pickman 4. No.

Speaker 3:

Fire, fire emblem engage.

Speaker 1:

You know, looking back, that this was a hell of a year. 2023 was a great year in gaming, besides starfield. Can you buy a?

Speaker 3:

fire emblem in In the us. Yeah, I almost felt like for, because until the things became digital, nobody could play a fire emblem. Um, like pre digital era maybe because they wouldn't sell Uh physical copies in the united states. And I remember when smash bros like melee came out and marth Was like a character. I remember, like everyone, my age was like, it was like such a mysterious like who's marth, marth from fire emblem and everyone was like what, what is fire emblem?

Speaker 3:

and we, you couldn't. You had to like it was like pre youtube. It was like 2001, I think, when melee came out, so like you had to like Read about it on nintendo power yeah, like, wait for them to do a series on it, yeah, it's so like it was the weirdest, like most mysterious series, and now I think with the digital age, you could buy anything but I almost thought about getting into that one.

Speaker 2:

But I Read like the reviews and they're like it's not as good as the past ones. I'm like, okay, I guess I won't.

Speaker 3:

Yes, I won't do. What is it? Is it like a?

Speaker 2:

it's. It's like if you took persona and you added like a. From my understanding, you added like a rts type of system to it.

Speaker 3:

I only know about the characters, uh, marth Roy and Ike, because they were in smash bros interesting thing I know about them, yeah.

Speaker 1:

But 2023, I mean that was a banger of a year. I think we got an 2024 is loading up, I think what do we have?

Speaker 3:

We get in Alden Rings. We had a lot of, did you?

Speaker 2:

see that no steam.

Speaker 1:

What do you mean? So there, was um.

Speaker 2:

Oh, I gotta look it up now you gotta look it up.

Speaker 1:

What are you talking about? Was there a leak, kind of?

Speaker 2:

Kind of about Elden.

Speaker 1:

Ring, elden Ring.

Speaker 3:

It's funny about that is that that still beats, that beat. It doesn't even match any note or anything from that game.

Speaker 1:

There's no Um, there's no like anything that even sounds like I just come up with it one day, one day.

Speaker 3:

We got on and you were just.

Speaker 1:

Elden Ring. What a goofball.

Speaker 3:

For context, he would say that every time we played Elden Ring he would open up, was he?

Speaker 2:

trying to like Make fun of chocolate rain. I don't think so chocolate rain.

Speaker 1:

Maybe I don't. I think you just there's some subtext in there Just said it.

Speaker 3:

Maybe there's a puzzle in that hard to say what you were thinking, you just slow it down and flip it around. Is that game almost two years old now, or what? The?

Speaker 2:

steam version that's of Elden Ring has added a new DLC package Suggesting that the shadow of the archery DLC could be coming soon.

Speaker 1:

Wow, I needed to hear that. Right, that's good juice right into the veins.

Speaker 3:

You're welcome, I will be excited till they drop the first trailer. I'm not gonna let myself get hyped for something that could be still a long time.

Speaker 2:

Evidence, such as updates to the steam files and a leaked controller release controller.

Speaker 1:

What does that mean? Like an actual physical controller or like a controller for like the game files?

Speaker 3:

Who knows who.

Speaker 2:

Is there a?

Speaker 1:

new class that would point to the possibility.

Speaker 2:

What if it's a February?

Speaker 3:

what if they were like DLC, but it's for VR only? Oh, VR Elden Ring would be insane dude first person that'd be like freak, you know Dude.

Speaker 1:

I watched. Uh, there's somebody trying to complete a playthrough right now where every time he dodges in the game he dodges in life. It's insane.

Speaker 2:

For what?

Speaker 1:

Elden Ring. He's trying to do a whole playthrough where he's playing on a controller, but he has to dodge in my life, emotion I think it's like a pad that he like if he Presses off of it or something like that, then it senses the dodge like he has to physically roll.

Speaker 2:

Like full on roll.

Speaker 1:

Yes. So like he's like in these fights, he's like sweating his ass off and like tired his most fit dude ever.

Speaker 3:

Lobos did a VR playthrough of Dark Souls, and it was in first person too. Someone just modded. Yeah, it's modded, I mean it's obviously not a great. It's not an official. Release but that great, it looks wild. Yeah, like that'd be so weird to play a game like that first person.

Speaker 1:

No, if it's a VR, they definitely would not. I think they would really would not, really would not.

Speaker 3:

I think they will bad thought. It's a bad thought I do you think, what do you think they're gonna?

Speaker 2:

Miyazaki himself called me I want just the. The fattest, do you have?

Speaker 1:

his translator. Call you too. Yeah, speaking English.

Speaker 2:

I know enough Japanese to.

Speaker 3:

Pass. I hope that it's like Basically game size. I don't care if you charge me full price, I want it to be.

Speaker 2:

I want it to be massive, so shadow of the earth tree and you think, do we think it's gonna be behind the earth tree? Because I mean we technically go behind it, right Like the entrance to the dlc.

Speaker 3:

It's probably gonna be like in the final boss arena or something. If it has to do with the earth tree, it the name shadow of the earth tree implies that you're going back in time, plus they show what's. His name is already dead.

Speaker 2:

Mikaela.

Speaker 3:

Mikaela. So I think it's gonna sort of, In a very From software type of way, illustrate the story of how Mikaela died. Um, it's probably what it's gonna be. So you're probably it's probably gonna be the same map, but, um, redesigned because it's gonna be in the past, is what it. Why do you think it's past? Because Mikaela's dead.

Speaker 2:

And they think that's egg thing.

Speaker 3:

I don't think that. I know he's in there but I don't think that's gonna be the same. You have to touch it right. Yeah, you touch his finger and I don't know you probably, you probably have to touch his hand to go into his memories. That's probably what it is A behind Mogue. Yeah, that makes sense, I would love to see a pre-rock Kale it or something. Wouldn't that be cool? Just like Limgrave all beautiful, and then like Rodon but like even more powerful because his mind isn't destroyed Like, just like that would be.

Speaker 1:

Rodon was pretty powerful at launch. Then they nerf the shit out of him. Yeah, I mean like more wise.

Speaker 3:

I would love to see a full powered Rodon because he held up the stars.

Speaker 2:

He still did.

Speaker 3:

If he didn't have to worry about that and if he still had all his faculties, I think that could be a pretty damn what if his boss name is pre-nerf Redone?

Speaker 1:

That's his name.

Speaker 2:

Pre-rock. He was a tough mean, kyle.

Speaker 1:

Yeah, dylan, I'll never forget the reason we kept dying is because all the reason I was gonna say Dylan.

Speaker 2:

Dylan is because yes, how.

Speaker 3:

Because I kept wanting to get the final hit and he kept dying because he had like he would, he's like he'd be one shot and Dylan's like I need to get the final hit. It gets smashed.

Speaker 2:

I wanted to contribute to the fight. Kyle was just having me stand there Four times.

Speaker 1:

Was he really no, just wait here, I'll do this Four times in a row.

Speaker 3:

We died because Dylan wanted it like for a lower reason.

Speaker 2:

But sometimes you also died, and then I'd have to run in there and try and my best.

Speaker 1:

I was gonna say I remember you guys struggling for a long time because of that.

Speaker 3:

I mean, like it was like 40 minutes, maybe it wasn't like, it was like hours.

Speaker 1:

It was over two nights, wasn't it? No, we did it one day, not only is this a redone fight?

Speaker 3:

way harder. You have the most non-trustworthy memory.

Speaker 1:

No, I remember taking I don't know if it was 40 minutes I remember it taking you guys quite some time.

Speaker 3:

It was a while.

Speaker 1:

I remember you were like dude, this fight is way more ridiculous than it was. Just solo you got saying that.

Speaker 3:

It was because they nerfed it. I beat him on like my second try solo and then with Dylan it took us at least at least five. Yeah, maybe.

Speaker 1:

Redone gave me, gave me some trouble. I remember I think it definitely took me two nights, not as much as playing it, I don't think so.

Speaker 3:

I don't think it took you two nights. I remember struggling with him, I feel like we started playing at the same time. I beat him on like my second try and you like, maybe like 15 minutes before you.

Speaker 2:

You guys went to the castle and it was like already the festival and we still, to this day, no, no.

Speaker 1:

No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no. One more, one more, one two, one, two, one two, yes, all right, so like two, two, three, one two. Yeah, one two, one, two, one two.

Speaker 3:

One, two, one. Good one, two, one, two, one, two, one, two, one two.

Speaker 1:

I got it to trigger and I went back there and I Kyle couldn't unlock it. He didn't have it, and so then I think he went and did something, and then he's like oh, I got it, so maybe you were writing him the whole time I was trying.

Speaker 3:

I think so. Maybe that's why.

Speaker 1:

And then you got to the festival and then we, we did it after some reason. I felt like I had a I'm everything frustrated and like I had got to get come back to this. Maybe I came back to it that night, but so I was like getting my ass.

Speaker 3:

We were level, like this was this was confirmed by two different sources. To summon the redon festival, you have to summon torrent and sprint past the two giants and Head for the nearest site of lost grace on nearby hill. Activate the site and pass the time to nightfall. That's what triggers redon festival.

Speaker 1:

Huh wait, say that again. The trip.

Speaker 3:

What were we at, though? After acquiring both halves of the dectus medallion, head to the grand lift of dectus location on the in Lernia. Stand on the raised platform and press the interact button with the used dectus medallion. This lift will take you to altus plateau, summon torrent and sprint past the two giants and head for the nearest site of lost grace on a nearby hill. Once summoning that grace, then you activate the site to pass the time to nightfall. That's what triggers redon festival.

Speaker 1:

I don't think so, I I disagree for what I did according to game I know for a fact, I did not have both sides of the dectus medallion. I don't think I even went to altus plateau I think you can trigger it by talking to eg After you do the manner. Well, that's one, and then you go back to him and he says, hey, go find blight. And then if you go down to nox Stella, not knock run then you find his little sign there. I, I don't know.

Speaker 2:

No, yeah, I really don't know. My trigger was the witch lady.

Speaker 3:

I think there's multiple ways.

Speaker 2:

There's what it is, the you know the one that gets the head she becomes a giant oh, yeah, so thank you. Yeah, yeah, but if you, my, remember my trigger, for it was talking to her, and then it triggers.

Speaker 1:

So I had a mage playthrough, so that probably that makes a lot of sense.

Speaker 3:

I never talked to her once my whole play through, though, so there's, there's gotta be multiple triggers ways.

Speaker 1:

This is still like. We still debate how to do this is ridiculous.

Speaker 3:

It's gonna be about two years ago, we don't even, and we have so many hours between the three of us and we still in these guide websites and even the wiki.

Speaker 1:

I'm not even sure it's not like really updated, like it doesn't make sense. Post launch from software doesn't care.

Speaker 3:

I played. I love that about that.

Speaker 1:

I played Elden Ring last night.

Speaker 3:

Did you? You did, I'm not gonna lie to you. I turned it on last night too, just to like I Just kind of, you know, dicked around for like 20 minutes and then I got on.

Speaker 1:

Actually do anything. But Austin wanted one help on an open-world boss, and then I kind of dicked around, that was it.

Speaker 2:

Did you do?

Speaker 1:

a summon list playthrough. By the way, it's actually impressive. Did it feel natural to pick? It back up, I Stunt. So he summoned the boss that he was struggling with. It was like ready to rage quit.

Speaker 3:

Summonless playthrough summons in a level 713 your chronic tree sent.

Speaker 1:

oh, that was tough I know, that was really so he's like I fucking, I don't even want to deal with this right now, I just want to fight like real bosses. I'm like, okay, they're all real bosses, he's so real and I just was like, I mean, it nerfs you hard.

Speaker 3:

Yeah, but I still was like doing my.

Speaker 2:

I didn't have much help, but I had my damage Reasonable, did it feel? Did you feel rusty playing it again at all, or oh yeah.

Speaker 1:

Yeah oh yeah, it's gonna take me. So here's the thing. I fucked up, guys, I'm not, I, I'm not gonna. I remember I went through like new game plus 10. Yeah this guy. I'm not gonna play the DLC that way, I'm gonna level your character and I'm gonna do it on base. There's no way I'm doing a fucking DLC with the horror stories that you guys will you typically that there's a hardest game.

Speaker 1:

I'm not doing it. New game plus max. I'm not do my first time through. There's just no way, because if it's like Eldenbees I'm not even exaggerating this Elden that Radigan and Eldenbees takes me like 20 fight. It's a 25 minute fight. It takes that long. And it's literally, it's ridiculous, it's really, it's so. I hate that fight so much. It's so long.

Speaker 3:

It's so funny because I have a lot of hours in that game too, but I don't have any characters near that level Because I've played from scratch.

Speaker 1:

Yeah, like five times. You're an altaholic.

Speaker 3:

Yeah, I Don't just play the same character over like what's? I mean, I just start over.

Speaker 2:

I think I got to new game plus four Was where I stopped I think I I might be around there too.

Speaker 3:

I do remember thinking that my second like new game plus was like Significantly easier than you game like by a long shot I did you reach.

Speaker 1:

I did like new game. I think I my new game plus five or six, maybe even seven.

Speaker 2:

Thank you or seven was I remember well no, no, I that definitely on.

Speaker 1:

I think. I'm on eight right now, or eight or no, I don't know whatever the max is.

Speaker 3:

That's what I'm seven is when it stops. That's the max.

Speaker 1:

Yeah, so I'm on the max one and the I think my new game plus five then okay. So if I'm on, if seven is the max and I think my new game plus five, playthrough was deathless.

Speaker 3:

Hell yeah.

Speaker 1:

I was cool. That was a good feeling and I was. I think I got it down to like I could beat the whole game about an hour and a half. I just Smashed through it and then I have. I had literally have a hundred.

Speaker 3:

What's that? The zipping the block, the? Oh shit, he's got the sword.

Speaker 1:

Yes, Um I uh.

Speaker 3:

For no context. Everyone watching that what the fuck? I don't know like just listening.

Speaker 1:

They're like how are they talking about?

Speaker 2:

It was about a speedrun strat where you had to time your blocks to a metronome, Metronome Yep and if you're listening to this on Spotify, it's not gonna make sense.

Speaker 3:

This way should come over and watch this on YouTube.

Speaker 1:

Yeah this speed? Yeah, the speedrun doesn't even make sense when you watch it. But the yeah, I did a deathless run through. But my, my lat, my new game plus eight, or whatever I'm on, is I have a hundred percent everything done. I've done every single side quest, every single. I've hundred percent of the game. To this point I Fought.

Speaker 2:

I was your favorite side quest.

Speaker 1:

I don't even shit, I spent so long since I played it. There was this one that was really interesting. It was, um, you know, the guy that gives you half the medallion. The albin, eric the albin, or, and he says, find the young lady or whatever. Yeah that one was actually kind of fun because it went, took me to a whole part of the world that I'd never Mean.

Speaker 3:

The giant lady that has her own like fan base on reddit.

Speaker 1:

Oh really.

Speaker 3:

Oh yeah, I didn't see that. What's?

Speaker 2:

her name Gamer nerds, just the albin Eric woman. I forget her name. No, it's.

Speaker 1:

Khaleesi, it's something and she's got wily.

Speaker 2:

Oh Ben see now, johnny, I think it's Nile. Maybe Nile he Lou right.

Speaker 1:

The Felly no and the Felly Lou's the main, I know it's not a daughter of.

Speaker 2:

It ain't in a Felly Lou but it's the daughter of one of the bosses. Yeah we're gonna. We're looking her up all I know is gamer nerds.

Speaker 1:

Latina.

Speaker 3:

Latina. Yeah, all I know is gamer nerds love giant women. Do they love the something about? I don't know what?

Speaker 1:

it is. It's just, it's like a easy thing to sip on, I guess.

Speaker 3:

I guess.

Speaker 1:

So yes, so like you find her church and she's chilling in it like took me to whole spot of the game I never really been and I was like, oh, this is kind of refreshing and fun. There's also the one where you do like the grapes, but they're not grapes or eyeballs.

Speaker 3:

Yeah, yeah with the blind chick. It's so weird, yeah, and then she finds out. Like a little weird yeah my, I do like the Felly Lou's because I like it Full story how she becomes like Lord of Limgrave. You know, I just kind of and how you're given a choice make her a puppet or not?

Speaker 1:

That's really cool to do like I found this really old guide that's kind of been updated loosely On Elden Ring and there's so many side quests in this game and it was like the volcanic manor was. I had never fully done some of those.

Speaker 3:

Yeah, I remember the first time he did it and you're like what? She's a snake.

Speaker 2:

Yeah, we're so like never found that out.

Speaker 1:

She has a huge fan base to a snake lady and I didn't like feed her in time, like I've rested, and that she like died or whatever, but it's not that big of a deal.

Speaker 3:

It's never really that big of a deal. No, when it had PC, dies Was Gorm.

Speaker 2:

The little halfling dude that follows you around the golem Bok.

Speaker 1:

Bok, the one that seems to us.

Speaker 2:

Yeah, and you have to like tell him you're beautiful.

Speaker 1:

Yeah, beautiful, that's my wife my mom's voice. What's that my mother yeah otherwise he's dead forever.

Speaker 3:

Yeah, he goes and friggin tries to Use one of those. Resurrection stones the the mimic that moved here, the, the, the respec stone. Forget what it's called, where you take it to your yeah, you take it to Rinala. He tries to use one of those and he dies if you don't tell him he's beautiful, because he's trying to change his being or whatever and the dung eater storyline that was I always kill him right away.

Speaker 3:

I'm like it's not a quest line, but I love the lore of a Vike. Is that his name? Oh the the almost the almost Elden, elden Lord. I I do his.

Speaker 2:

Like my, his first choice, my playthrough. I do his like storyline and I wish they would have updated it Like because they have the whole thing with Micola's needle where you can remove the flame, the frenzied flame, from yourself yeah, after using it to burn the earth tree, and it's like I saved you lady. But she's still mad at you yeah.

Speaker 1:

Still never you talk to you. So I did the Ronnie storyline complete my first playthrough.

Speaker 3:

I think everyone's done that one, ronnie's best, but that's the only ending on this thing.

Speaker 1:

What so, get this. I beat the game, right? Oh, you just didn't even see the fuck. I didn't even. I'm like I just beat. Elden Peace Interacted with the podium and that was it yeah.

Speaker 1:

Didn't click on the thing, didn't even see it. So I I've redone it and once I finished with this I haven't done. I killed the fire giant. I haven't finished this one because I don't want to lock myself in case the dlc Is in something that you get locked out of. You know, because, like the world totally changes after you. You sit at the grace at fire giant, so kind of just leaving it at that point. But uh, yeah.

Speaker 3:

I remember the the gold mask storyline. We're like the big revealers, or it's like uh.

Speaker 1:

Um, it's doing different poses and the guy's like Stunning on is America.

Speaker 3:

Oh Wow, this was worth it.

Speaker 1:

It was so much work to get that. You had to find out like all these obscure spots A special incantation from his statue. Yeah, and then you have to like read a white sign, yeah, and then you get his like like loincloth.

Speaker 3:

Yeah, I'm like, all right, I was. I mean, that's just from software quest design, for there's so many that, because they don't hold your hand on anything, Nothing, there's like there's no quest logs, they're just like have fun, get out there.

Speaker 2:

Especially how many, like, like billy said, there's so many points in the game that locks you out of stuff. I know like, and you don't know, you just do it and it's like oh.

Speaker 1:

Volcano matter. You get locked out real quick. There's a bunch of shit.

Speaker 2:

You burn the urtri or the city bash.

Speaker 3:

You're like, uh, oh, okay, I just doomed this whole section to fail because I Accidentally spoke to this one person before I was supposed to. You know, the one thing that I wish you could change is that one blind chick Not the one that eats the shabri-ree grapes, but the other one that's like um outside of the fort, um in like south limb grave Uh, her dad.

Speaker 1:

Oh yeah, she dies no matter what.

Speaker 3:

There's nothing you do to save her, and her dad is always like.

Speaker 1:

Because he's in the castle.

Speaker 3:

Yeah, he's like, and then he he goes all crazy and you have to kill him later out of the game. But like I wish there was some way to save her.

Speaker 2:

But the only way to save her right is just not to do it.

Speaker 3:

I think she dies no matter what. Even if you ignore her, she will eventually just die and there's nothing you do about that. And he's like uh, she needs to not worry about me, I have a duty to this castle. And then you go back and she's like dead. And he's like how could I have done this? How?

Speaker 1:

could I have let it happen? You left her on the side of road in a world that's like, filled with dudes trying to kill each other, and she's blind.

Speaker 3:

And she's like that is purely your fault.

Speaker 2:

Sir, Can you imagine like there's so many like fantasy worlds where I'm like, oh man, that'd be so fun to just visit that world, you know not the land, between, not the lands that would be like constantly trying to survive but then even when you die, like you, you're not dead until you get to the tree, like you have to do this pilgrimage as a zombie. It's just wild stuff, yeah, from software worlds made by an alien from software.

Speaker 3:

Worlds are not the type of world that it's fun to play but not to visit sekiro.

Speaker 2:

Appreciate, I would go blood board everyone's turning into the fuck now just horrible this the haunt but that's a dream right, so you're fine yeah, well, in real life uh that probably is not that much better.

Speaker 3:

Yeah well, you have to wake up again. You head chopped off by gearman in the blood board where could people find us?

Speaker 1:

they can obviously love.

Speaker 3:

This is like uh, this is like uh, this was like a vintage episode, I know we talked about elton ring and they just got sucked into that for like 30 minutes, so good we gotta, we gotta mention the classics like billy milania not only not is the hardest boss I've ever so I don't even think I'll beat this game I know one plate one fight and you were already like that was your mindset to give context to anybody who hasn't seen the previous episode.

Speaker 2:

We were, we were going. We all played through the game together. I was a little bit behind them. They started around the same time. As usual, billy gets to milania, who's like she's a side boss. We had no clue, though. This was like game was fresh out. We didn't know there was no nothing out yeah, billy says that the not only is this the hardest boss, I don't even think I'll beat this game like and we're like, oh shit, and then and then come to learn that that's a side boss.

Speaker 1:

I thought, because the dude says, collect the six runes, so are the great runes.

Speaker 3:

So I'm fucking going to find them all and I'm like, all right, this is last but this is one of the funniest parts about that whole thing that you're not saying is he said this with such like, like drama and such reverence for this boss, and he had only fought her once at that point and he had already like resided to that mindset but to be to be fair to billy, she beat you so bad that it crashed your game and you lost.

Speaker 2:

That was multiple hours of progress, ten or twelve hours, yeah, ten or twelve hours. She made you her bitch she fucking fired up.

Speaker 1:

I'll never forget. I watched the cussing and I'm sitting back relaxed. I'm like, wow, this chick looks good, she's gonna be tough. And then she comes out.

Speaker 3:

She's like a one stab attack instantly kills me one shot, and now it's like and then?

Speaker 2:

not only this is the hardest boss I've ever fought.

Speaker 3:

And then you came to and you're like wait a minute, it's guy. Guys, something's wrong, something's not right here. Oh no, oh no. I just lost 12 hours of progress it reset me to like the last stab your safe file.

Speaker 1:

Yeah, she went I remember I was so depressed. I was like guys, what do I keep playing like? I was like god, do we gotta do man?

Speaker 3:

I remember, I understand I remember you told me it was like it was like five minutes of silence where you're not saying anything, and then you dilated like already got off at this point and you go not kyle, what do I do? What? I'm like I don't know. You keep playing. I mean, it's up to you. How badly do you want? And you were like I have to seriously consider if I'm gonna keep playing though after that. That's that heartbreaking. I'm like I'm sorry to hear a bit. We're at work, literally. I get home and he goes, so I'm back to where I was I'm like grinding my ass off dude.

Speaker 1:

I was like it's all good, I got back, we're gonna save it. I created like an offline save file, like in another folder.

Speaker 2:

I was like this is never happening again. That was the thing when elden ring first came out pc. They had a lot of crashes and a lot of save it just wasn't format.

Speaker 3:

I mean, it just wasn't developed for the pc yeah which, unfortunately, is kind of uh, the status quo, the status quo for a lot of unless it's like a lot of these ports a lot of the ports, just they. I don't know from software is weird too, in that I love from software, but they, they do things for them. I don't think they've ever really like, like, done, they've like. They don't really succumb to the desire look at multiplayer.

Speaker 3:

They don't. They don't succumb to the desires of the masses. They do what they want to do.

Speaker 1:

Yeah, and it is what it is do you know what like back is on uh, on the game, like not escape, it's not like uh what is? It q you for quip maybe no it's like it's back I.

Speaker 1:

I had to restart my pc because in the character creation I got stuck and I couldn't figure it out because all originally I couldn't. I couldn't even navigate the settings menu because I could. I didn't know how to go back it's wild because all the tooltips were on xbox controllers and I'm like I'm fucking using a keyboard, else what are we talking about here?

Speaker 3:

so I remember when it was so painful you started playing before dylan and because you know in pc. Yeah, we launched earlier, like eight hours early, I don't know, and I remember using lind you text us and you were like, uh, like I just beat my first boss and I was like, damn okay cool, and I didn't know you were talking about.

Speaker 2:

Um, and to add context, this was right when he started it, like within a couple, like 30 minutes, yeah. So me and kyle's expectation of this was holy shit, yeah, billy beat this first boss, so you he.

Speaker 3:

So billy was talking about the tutorial like soldier of god rick good ol rick, I thought that you were talking about the tree set no. So when you said I beat my first boss, I was so fucking stubborn that I was like if billy can fucking do this. I can't. And I spent like at least two hours doing nothing but finding tree settle till I beat him and then come to find out you're like I haven't even fought that guy yet. I was like what, I thought you died there like first try.

Speaker 1:

Neither have you found the tutorial. No right, you guys walk past it yeah I didn't even go down there even though I don't know what you're talking about. I fought this soldier, god rick guy.

Speaker 3:

I was like what the hell, soldier of god rick?

Speaker 2:

and it's literally just an mpc like like normal night, you know yeah so, um, one of my other favorite memories from elden ring since, since we're reminiscing to bring a backup old times we talked about before the episode actually is there's a boss called fire giant and uh, when billy got his memories involved me well, no, and then you guys go tell us you know, I don't know.

Speaker 3:

Please, go ahead.

Speaker 1:

Um no, I said they involve me.

Speaker 2:

Yes, yeah, billy comes on on the comms right and we're all on discord and he's like guys. He's like this boss is huge. He's like this is probably the biggest boss. I can't even fit him in my screen. Yeah, that's word for word what he said, so my mind's going crazy super all my monitors.

Speaker 2:

Yeah, he, yeah, I can't even fit him in my screen all of that is true, by the way, and you're like I'm riding up and I'm I'm basically barely the size of his toe and I'm like whoa, I can't even lock on there's so much and then come to find out. I get to him and he's like 15 feet long, yeah here.

Speaker 3:

I was 15 feet tall. He's thinking he's gonna find kronos from god of war.

Speaker 2:

Look, if anybody look up kronos from god of war and like he holds in the game, he holds kratos and kratos is like in between his finger and his thumb, that big that I was expecting that. I was like, holy shit, this is gonna be crazy.

Speaker 3:

And then I was like oh, I still remember your reaction because you get into the arena and you were like, so does he like summon out of the ground or something? And I was like no, you don't see him. And you're like this like red headed guy, and I was like yeah, that's him.

Speaker 2:

And you're like, oh, and you said it just like that oh, I was like so is this like a little verte boss that we fight before this generic enemy?

Speaker 3:

if it was at least the size of that, like that kiln, you know, then yeah, you'd be like oh shit, I don't think a boss that size would work in a game like elven ring, though didn't you fight the skeleton guy in one of the?

Speaker 2:

yeah, but it was kind of gimmicky.

Speaker 3:

Um, in dark souls 3 because yeah, it's the, it's that big but you're kind of really just fighting the arms it wasn't like it was more of a gimmick boss, it wasn't. Yeah, oh yeah.

Speaker 1:

And then you fight dragons, like in this in elven ring, that white dragon in kaolin, and you get 75 000 runes from yeah, dragons bigger than the giant yeah the ancient dragon in dark souls 2 is huge I remember yeah, fat thing is massive.

Speaker 1:

Um, I remember being bummed out because you guys were able to play with each other and I couldn't it was on pc and I remember just always being saddened by that. I was like all right, you guys. Just what are you guys doing? Nowhere it was like out on the outside looking at you guys beat that boss together, oh, we're like we're a knock trailer right now.

Speaker 3:

Yeah, running around, so it's nice to be fair, we didn't like. We did a few things together, but we were mostly doing the same thing as you. We were just on the same chat line doing our own thing yeah, because on my hand, I think we beat redawn together.

Speaker 2:

We beat one of the great spirits, we did the worst one the deer you know the yeah, um, we did the second version. I think this the harder one.

Speaker 3:

The harder one, yeah um, we didn't do like any other than redawn. That was like the only like kind of main boss. We did together and everything else was just like I was bored because I had already done what he was doing and so I was like, hey, do you, do you care if I join, kind of thing. It wasn't like something mean, it wasn't like dylan really needed help, it was just like first shits and giggles not doing it yeah, except on malania big bonk boy.

Speaker 1:

First try will second, second try, second try.

Speaker 3:

He phased her to this day to this day, billy is still pissed about that.

Speaker 1:

I'm telling you there's probably 10 people in the world that's done that I. I will die on that hill. There's no way. First fucking week. That's like not much footage, that's like playing guitar hero beating through the fire flames without ever playing second try I played uh iron man on expert so I gave through the fire. Okay, all right? No, no, no, no no no, no, this is easy guys one of the big bonk.

Speaker 3:

What are the things you have to consider is dylan's playstyle was perfectly suited for a malania perfectly because if you, if you stunned her, that's it you just mean, and she does the mini stagger all he had to do was get one good hit on her and then she's pretty much fucked.

Speaker 2:

Yeah, especially I mean they took it. They nerfed it, which I hate. The bloodhound step was just her range if, if she did wait because her stire she would recover but her range, you were using all that, I'll run it yeah, he could even roll.

Speaker 3:

Yeah, the bloodhound step, because he was so massive yeah, I needed that, otherwise my build didn't function.

Speaker 1:

You were heavy rolling in that game, but you just never.

Speaker 3:

He was wielding the great sore to. He was willing to Great sort like heavy armor to fucking heavy armor guts swords, yeah, with heavy armor, like he had the blood house up otherwise guys to shove fat fat rolling, yeah, and your blood on your build. You couldn't stagger at all. No, you literally.

Speaker 1:

Favorite memories really from us playing that would be that that one right there. Yeah cuz, I remember, just not Believing. I remember you were like still don't really believe no what? Yes, not, oh, I mean, I took long for me for to say that sentence. Then it took him to fucking beat the boss. I do remember you.

Speaker 3:

You, yeah, you got into phase two and you're like, yeah, that is pretty tough. And then you're like I just beat her and you beat her too, like you killed each other, right? Yeah, it just happened in the rot, like so he killed her and then the rot got him, but it it happened in just the right time to where it's still counted as a. What an epic. Wait, I know, fight like it's, like that's so anime.

Speaker 2:

Like it's like the Samurais that run past each other.

Speaker 3:

Yeah, and they're both just they both stand there, you think they're okay, and then they both like you must have died a good little bit after killing her, because I did because I didn't have whole talking thing where it's like you are Great.

Speaker 2:

Yeah, and I didn't have any of the, the estus, so like I was like come on, I was like hurry up because my health was going. I was like hurry up.

Speaker 3:

My favorite memory was actually not from that, but we'll all three of us are playing together and we made malarnia, and we, we made a character. We called him malarnia and his tagline was my name is malarnia and I've only known defeat. Yes, that's right, because we're trying to speed run it. Melania's was I've never known defeat. Yeah, so we changed it to have only known defeat. He was ugly.

Speaker 3:

He was the ugliest character, and Dylan and I were like we're playing Elden. Drink is what we were playing. Billy was serious. He wanted to get this, this play.

Speaker 2:

He had a strategy down, I did.

Speaker 3:

Dylan and I were drunk in like 30 minutes. Every time you die, we're supposed to take a shot. And On top of like what were we drinking? Like it was, it was like vodka. It was clear alcohol. Yeah it was, and so like we got drunk.

Speaker 1:

It was fake alcohol pretty damn quick, it wasn't you just have a much higher tolerance, I know, but I remember that day and I remember how much I drank.

Speaker 3:

It was like Kirkland brand like fucker.

Speaker 1:

Oh, so walked into the game and I was like did you take your shot, nancy? Let's get back in here, we're gonna beat this game.

Speaker 2:

What I remember is every in between the boss. We beat me, we beat firejoy, I don't know why?

Speaker 3:

Cuz I've always doing the oh, is that?

Speaker 1:

is that so? I remember beating redon and I was like guys I beat on controller. I'm so proud of myself and these guys refused to let me have any kind of hype. All you guys were saying was you played controller before. It was so pissed at that comic. This is like I've been playing controller games in like 15 years.

Speaker 2:

In that play through.

Speaker 3:

I was pretty much useless, like before we even got to a boss fight. I like I, I got drunk really quick I was.

Speaker 1:

So yeah, I thought for sure you guys were gonna carry that cuz about your controller experience.

Speaker 3:

I was losing on the simplest of things because I would have my coordination was gone so fast.

Speaker 2:

Yeah, billy would be the closer when it came to bosses. We'd get there and we'd be like it would take shots, and then Billy'd come in, all right. I'm reading right card We've got as far as being fired right.

Speaker 3:

So we got close. It wasn't wow. We made it all the way there. I still have that save on my I was actually just looking at that the other day Wow, and we had beaten fire giant. I was like damn I didn't we beat fire giant?

Speaker 2:

you did, you did.

Speaker 1:

I did.

Speaker 2:

We were gone by that point. Yeah, I did my fire.

Speaker 3:

Kyle was probably asleep fire giant was actually the boss that you were like, holy shit, I beat fire John. Was it that one fire giant on controller? We're like cuz I, that's a shit.

Speaker 1:

Wow, we actually made it really fucking far.

Speaker 2:

Well, you knew the strat.

Speaker 3:

We went and got the spear from the volcano manor plus nine, and then yeah, let's use that we use that we use the trap to get you into volcano manor. Yeah, that's in the bottom of Lernia.

Speaker 1:

I had like everything down. I had memorized the exact path that I wanted to take.

Speaker 3:

I know and I think, dylan, I came in with different intentions, completely different. You're like.

Speaker 1:

I just want to learn.

Speaker 3:

And you're like no, we're beating this game today.

Speaker 1:

You guys have to leave in like three hours.

Speaker 3:

We got to do we started playing at like 11. We left at like 5, 30 or 6. Yeah, so we're under. So that's fun, that's about as far as we got.

Speaker 1:

That was fun. God, what a great game. I want to play the co-op mod again I.

Speaker 2:

Would love to. I got on steam I.

Speaker 3:

Would love to. We probably have to do all kinds of shit, no, to get it playable again.

Speaker 1:

Yeah, we will have to update the mod again because it has to run on the current version. But yeah, that game is.

Speaker 3:

We. I mean at this point we'd have to just start over. We did co-op because we got actually pretty far between you and me.

Speaker 1:

You're right, cuz Dylan played for 10 minutes like all right. Well, I'm bored, so good night guys, not even having fun. My computer is potato. Good night, exactly what I said is 1060. Gtx 1060 sucks. I'm going Ben. Good night, boys.

Speaker 3:

Almost any son. Good night boys, all right guys. Well, I'm out of here.

Speaker 2:

Don't wake up. People find us. They can find us on YouTube, instagram, spotify, any major Podcast listening platform that you listen to, and then please come check us out Tuesdays at 7 pm, pacific time. Boom, where we stream on YouTube careful about giving away now.

Speaker 3:

They know we're in the Pacific time zone.

Speaker 2:

I said specific Okay, cool.

Speaker 1:

So you gave away. Yeah, northern or southern hemisphere, you'll never know.

Speaker 3:

We're streaming out of a town of 12 people in Canada.

Speaker 1:

Called Kamaguku. Yeah, that sounds Canadian. Yeah, that's big time With 12 people, it's we're actually we're in a shed right now. We named our own town. It's called the Katie ratio 12 people live here. We're the mayors.

Speaker 2:

That's all of our fans.

Speaker 3:

All three of us share the power. We're the three branches of power where it's checks and balances between us where the Lords?

Speaker 1:

Kyle would be. I'm the house, now Kyle's. He likes to be in the position of power. He likes he's the president. We'll give them that. I'll be the judge, I'll be the loot, the judicial, and you'll be the legislative. You'll be the yeah house and the Senate.

Speaker 3:

Now that we've established what pieces of government we are in our podcast. In our town of 12 people, we take serfdom right. Yes, yes, if you live here, you have to work for us, unpaid, and we'll give you a sleeping bag. It's not. It's cold all the time. There's 30 days of night, depending on the time of the year, the crops we grow none, none.

Speaker 2:

The land, bad it's just rocks.

Speaker 1:

Everybody's an indentured servant, so there's one radio tower.

Speaker 3:

You have to hike 12 miles up a very steep hill to get to. So if you want to call anyone, all you got to do in Canada?

Speaker 1:

Canada's real chilly. You just set up your own town and you just go right back to the stone ages.

Speaker 3:

However you want. It was a big bear problem, but how north are we?

Speaker 2:

We make sacrifices.

Speaker 3:

There's 30 days of night we're. We're as north as you can get we have a deal with the bears.

Speaker 2:

We have a deal with them. Yeah, they eat a baby.

Speaker 3:

Yeah, it costs $42.99 for a gallon of milk at the like store 10 miles from here, because that's how expensive it is To get stuff shipped in.

Speaker 1:

We employ dr Cronin law. So you know, it's just, I think, between the three of us, we're, I think we're humble, fair. Yeah, exactly we. We have our throne, the other nine people, wives and children, and that's it and our, our wives.

Speaker 2:

Yeah, we share.

Speaker 3:

Multiple wives. Yeah, if you come here with your wife, that's our wife.

Speaker 1:

It's our wife. Hasn't happened much, but when it does, doesn't it sound like an amazing place you want to visit guys. It's called come a, come a googoo, come a, come a googoo, whatever I said.

Speaker 2:

I think you changed the name, but that's fine, we're the kings of it, you should be cheaper.

Speaker 3:

Googoo, she bet. You changes every so often. We change.

Speaker 1:

Yeah, we're very progressive, I would say Victory is good. I'm on serfdom.

Speaker 3:

That sounds. It was good.

Speaker 1:

But it evolved into not. I think, this is the best party up there right here. Elden ring highlights were best part for me. That memory lane.

Speaker 3:

You know the work, the best part about the whole radio tower thing. I said we actually do get service but we sap all of it for this podcast. So if you live here, that's why you have the height.

Speaker 1:

That's all my own fact, all the wires in the entire city route right through our Table right here, and we can turn them on and off individually and we can also filter.

Speaker 3:

Yeah, we filter it if someone asked somebody that lives in our town who are they? They have to say I am Katie ratio.

Speaker 1:

Yep, I am Katie ratio.

Speaker 2:

This is they can't talk to outside people we're. Are we moving to Canada? Are we?

Speaker 3:

starting a cold.

Speaker 2:

We'll put a fence around the area.

Speaker 1:

Yeah, I like it. Yeah, I have to be hi. Yeah, barbed wire to keep out the mountaineers? Yes, and electric and electric.

Speaker 3:

Yes, yes. And then, when people come and knock him, they have to pass our test again.

Speaker 1:

Yep, and then we get in the test. Is we decided?

Speaker 3:

Yeah, we decided that, like every time we do, it's different.

Speaker 1:

Oh, we mix it up. We decided to try again. Progressive.

Speaker 3:

You never know what we're gonna ask of you.

Speaker 1:

What are your thoughts on a? I?

Speaker 3:

and what do you get out of return?

Speaker 1:

Nothing, absolutely no.

Speaker 2:

High taxes and freedom from the US government following us indentures.

Speaker 3:

It is yeah.

Speaker 1:

You get a life of service to us. Doesn't sound great?

Speaker 3:

to the community really to our presence to our community. I'll place a sleep every night. What more can you ask for? I can't guarantee food They'll have to build it, but yeah.

Speaker 2:

We don't. We aren't even near a river.

Speaker 1:

So, yeah, the food goes again. They kind of like it goes us.

Speaker 3:

First we gorge and then they get the last closest water source is five miles from here and it's like an old bog.

Speaker 2:

In fact, although to it's.

Speaker 3:

It's because we're really north, so it's like a frozen over bog.

Speaker 1:

What if we don't like what you know the president saying can we overrule, overthrow?

Speaker 2:

No, that's. We need to stick together.

Speaker 1:

We have the only where the we're the car. We can't cause any drama. No.

Speaker 3:

You can invite friends up if you'd like, but they're only allowed to visit on February 1st. I was gonna say they couldn't leave.

Speaker 2:

That too, there's no guess, because one day a year one day you're February 1st and it's a river about the good John Galt society.

Speaker 1:

You guys ever heard of this? Yes, it's starting to sound like.

Speaker 2:

And you know what we could do. We'll all ascend. We could have them be a live audience during the podcast. No, they need, they need to.

Speaker 1:

That's part of their civil, that's their part of their indoctrination yeah, like that it's, it's your, yeah, it's your propaganda Out weekly propaganda exposure but they can't make any noise.

Speaker 3:

No, no, no well, that's, that's the new goal. Put it on the vision board, we'll get it, you write it down I won't, don't need to we have a nine people that took really good notes.

Speaker 1:

We'll be quizzing them later.

Speaker 2:

Yeah, okay, okay.

Speaker 1:

This is just local government, refreshing how it all works.

Speaker 2:

So shut up.

Speaker 1:

All right, find us on YouTube, or don't, because that was trash. Thanks guys, bye.

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