The KD Ratio!

Holiday Shopping Solutions, Gaming Awards Grumbles, and Wizarding World Wonders

December 14, 2023 The KD Ratio! Season 3
Holiday Shopping Solutions, Gaming Awards Grumbles, and Wizarding World Wonders
The KD Ratio!
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The KD Ratio!
Holiday Shopping Solutions, Gaming Awards Grumbles, and Wizarding World Wonders
Dec 14, 2023 Season 3
The KD Ratio!

We pulled this episode directly from our livestream. Come check us out on YouTube!

The following description was written by A.I.

Wondering how to spread the Christmas cheer without burning a hole in your pocket? Have a large family but don't know what presents to buy? Dive into our conversation as we share personal anecdotes about the pros and cons of Christmas shopping, and the rising trend of gifting pre-paid Visas. We reveal the less-known drawbacks that these cards bring along, especially when companies use them to pay employees. 

We've got a bone to pick with the recent Game Awards show. Get ready for some no-holds-barred critique as we chew into the celebrity-heavy, award-light format. We lament over the discomfortingly short time allocated to speech-making, the anticlimactic announcements, and the seemingly forced reveal of GTA due to a leak. We don't shy away from talking about the future of such events, and how they could learn from the decline of E3. Plus, you won't want to miss our discussion about Cyberpunk 2077's controversial win and the potential for co-op gameplay in Redfall.

Lastly, for the wizarding world enthusiasts, we unpack the rules of wand ownership, with a particular focus on the Elder Wand. We dive into the depths of one of the most powerful objects in the wizarding world, and discuss how the movie adaptations might have missed the mark. We wrap up with an intriguing conversation on the Japanese Godzilla film, "Godzilla: Singular Point" and how it stands out from its American counterparts. Listen in as we navigate through time zones, daylight savings, and the satisfaction over knowing the correct Pacific Time. So, are you excited? Buckle up, because we're going on a roller coaster ride of topics!

If you enjoy our episode's content, come check us out on twitter @KDratiopodcast, YouTube as The KD Ratio Podcast! or on Instagram KDratiopodcast



Show Notes Transcript Chapter Markers

We pulled this episode directly from our livestream. Come check us out on YouTube!

The following description was written by A.I.

Wondering how to spread the Christmas cheer without burning a hole in your pocket? Have a large family but don't know what presents to buy? Dive into our conversation as we share personal anecdotes about the pros and cons of Christmas shopping, and the rising trend of gifting pre-paid Visas. We reveal the less-known drawbacks that these cards bring along, especially when companies use them to pay employees. 

We've got a bone to pick with the recent Game Awards show. Get ready for some no-holds-barred critique as we chew into the celebrity-heavy, award-light format. We lament over the discomfortingly short time allocated to speech-making, the anticlimactic announcements, and the seemingly forced reveal of GTA due to a leak. We don't shy away from talking about the future of such events, and how they could learn from the decline of E3. Plus, you won't want to miss our discussion about Cyberpunk 2077's controversial win and the potential for co-op gameplay in Redfall.

Lastly, for the wizarding world enthusiasts, we unpack the rules of wand ownership, with a particular focus on the Elder Wand. We dive into the depths of one of the most powerful objects in the wizarding world, and discuss how the movie adaptations might have missed the mark. We wrap up with an intriguing conversation on the Japanese Godzilla film, "Godzilla: Singular Point" and how it stands out from its American counterparts. Listen in as we navigate through time zones, daylight savings, and the satisfaction over knowing the correct Pacific Time. So, are you excited? Buckle up, because we're going on a roller coaster ride of topics!

If you enjoy our episode's content, come check us out on twitter @KDratiopodcast, YouTube as The KD Ratio Podcast! or on Instagram KDratiopodcast



Speaker 1:

Oh, and we are live. Gentlemen, it is the 12th of December. We are finally into the countdown for Christmas.

Speaker 2:

How we feeling just now Are the gifts?

Speaker 1:

Yeah, twelve days of Christmas? Well, I don't want.

Speaker 2:

I mean, you've been Countdown Christmas since November 1st.

Speaker 1:

Yeah, I mean no Halloween, I mean shit On it. Let's be real. Fourth of July, Shit. Fourth of July, I love.

Speaker 4:

Christmas.

Speaker 1:

Christmas. I got gifts already wrapped out of the tree. The last shipment of gifts have come in. I'm ready to rock and roll boys, you.

Speaker 1:

Well, yeah sure You've got it. You have a big family, is your list of people you have to get gifts for long. I mean like, how do you, how do you guys balance it? Because it started to get, especially once cousins started having kids, that we actually had to just say no more gifts. The way we're doing it. We did like the Elster thing. We did this one person and you get a get them a gift for 150 bucks and it was like so you, they get a really good quality gift, something that they actually want, because inflation Happens 150 bucks per person?

Speaker 2:

Yes, you only have one person I know, but that's that's oh, you mean like in the whole family and the whole family, everyone participates.

Speaker 1:

You get assigned randomly one person.

Speaker 3:

That you get that one gift for.

Speaker 2:

So, instead of spending six hundred dollars for everybody, $150 per person you know, we have like.

Speaker 1:

Yeah, essentially. Yeah, the Elster helps you, helps you do that. Yeah, it basically manages like the who you get assigned to and nobody knows.

Speaker 2:

What happened to just Santa Claus?

Speaker 1:

What happened to the secret?

Speaker 3:

Santa, just take some paper, rip it up.

Speaker 1:

You literally don't have, because now you're littering.

Speaker 3:

Now you don't care about you, about that, if you eat the paper if you eat the paper then your colon screams is called paper cuts.

Speaker 2:

I got. I got the paper guts. I'm pretty sure it would get moist on the way down.

Speaker 1:

I think it would stop losing its slicing ability, then you clearly have not eaten your fair share of paper.

Speaker 2:

Oh, I've eaten plenty of paper I eat money, I'm rich.

Speaker 1:

I chew on the wood.

Speaker 3:

So before it's even paper.

Speaker 2:

I've had my fair share of wood.

Speaker 1:

I like some wood.

Speaker 2:

How much wood could a wood chuck?

Speaker 1:

chuck If it would get. How much wood could a Wilch suck suck? Just kidding. How much wood could a Wilch suck, suck If a Wilch suck could suck wood. Give or take how much? None, I can't.

Speaker 2:

The right amount of money, I could do anything. That's right Anyway, right motivation.

Speaker 1:

So Christmas big time around this year. I love this stuff. I love it. I look forward to it. Family getting together means the world, and I love getting gifts. I love giving gifts. It's fun. It's a lot of fun, especially now.

Speaker 2:

We got a lot of kids in the family, so luckily I have a very organized and methodical partner, amen, who handles this kind of thing much better than me. I'm the kind of person that, like if I work. Christmas Eve then like oh, I'm off early today, I'll just do my Christmas shopping on Christmas Eve.

Speaker 1:

That's how I've always been my whole life. Are you also the same dude that walks around the store as going what's a pomer? These people have to work on Christmas Eve and you're shopping there, yes, as.

Speaker 2:

I'm shopping.

Speaker 3:

I don't do that because I've always worked Christmas here.

Speaker 1:

I used to work in restaurants and it was like people come out on Christmas.

Speaker 2:

Oh you're really here. I'll have the number nine.

Speaker 1:

The shame. Can I have another napkin please?

Speaker 4:

Oh.

Speaker 3:

God all right.

Speaker 2:

Like you are the reason why but yeah, I've always been very last minute about everything and I was also like for the longest time just the lame like gift cards for everybody.

Speaker 4:

Hey got you a gift card, a Panera bread.

Speaker 2:

You just spend wisely and like there's $7.82 on here. Oh yeah, somebody used it already, but there's still $7 left.

Speaker 1:

That's for you. How much of a scam are gift cards? What percent of gift?

Speaker 2:

cards, do you think actually get used?

Speaker 1:

Well, they're involved in like 90% of scams Seriously, but like what percent of gift cards do you guys think actually get used? Like, if a company sells a million dollars with a gift cards, how much are they actually going to get redeemed?

Speaker 3:

Well, that's why a lot of when I worked at the bank and Kyle can talk about it too is a lot of these businesses will pay their employees and gift cards knowing that, like some of it, they aren't going to be able to spend exactly down to the scent. So it comes back to them and so stupid.

Speaker 1:

So they give you a gift card to their own business.

Speaker 3:

Yeah, they get paid with a gift card.

Speaker 2:

There's so their own company though. No, no, no, it's a prepaid visa. There's so many companies that are paying their employees out now with prepaid visas and it's where, like, they have to come in like, try and do like a cash advance off it to get money off of it, and sometimes it charges a fee. And I'm like why does your company like, do you have an option? Like, oh no, that we have to get paid like this? I'm like that's the shittiest deal.

Speaker 1:

They're normal, not Christmas bonus or like their paycheck is a new debit card or whatever new card every time.

Speaker 3:

I think it's usually just one.

Speaker 1:

They reload the same card, so it's like a pay card, but um, and the idea is that if they try and take cash off of it and like they also own the bank that manages that, like what the hell is that. Probably. What is the benefit for that?

Speaker 2:

I can't think of a specific company that does that, but we saw it a lot, but I could see like if you were if you were, I bet you it's closer to like 70% get redeemed.

Speaker 1:

Like if you sell a million dollars worth of of gift cards that your, your company acts, your Walmart or whatever. You sell a million dollars worth of Walmart gift cards, you probably only have to provide $700,000 worth of goods and services. I bet you 30% of them get lost in a drawer somewhere, get thrown out. Oh, but I use this already. I'm not kidding you. My wife went when we first started dating. She had she would throw all her, her, she would throw all of her gift cards into like a this, like glass bottle. We went through it and she called up like years later she had like something like $800 worth of gift cards.

Speaker 4:

Wow.

Speaker 1:

She still, to this day, has hundreds of dollars on that shit and it's just, it's like lost forever. Meanwhile, I look around. I am like the guy if I get a gift card, it's like I owe that person the responsibility of getting something with that. I don't know what it is, but it's like if you give me a gift card, let's say to Dix sporting goods or something, I am going to Dix that next week and I am buying something.

Speaker 4:

It is like I don't know what it is.

Speaker 2:

There are so many gifts and I'll let you know that that's what I got.

Speaker 1:

I don't know. I'm weird like that.

Speaker 2:

I lose gift cards all the time.

Speaker 1:

See, that's what I'm saying.

Speaker 2:

I put them in my like dash in my truck or something, or like I'll lose them in my like, my, my drawers, and I forget about it. And then I'll find it and like oh sweet. And then I'm like oh, it expired.

Speaker 3:

Or I'm like did I already spend this? Yeah, probably exactly.

Speaker 1:

I was like four years old.

Speaker 4:

the paint's fading out, it's just you know and you're like yeah somebody spent my I don't know.

Speaker 1:

It's my own plan. I know Jinglebees. Yeah, I love gift cards too, but I spend them immediately. It's like. It's like I owe you a duty, if you buy me a gift card, to go and buy something with it.

Speaker 3:

It's very on brand.

Speaker 1:

Yeah, amazon gift card. I'm the guy that, like, if I got an Amazon gift card on Christmas Day, I am not opening another gift until I apply that code to my account.

Speaker 1:

I mean, I guess that's a way to make sure I because then I can throw that piece of shit away and now it's on my, it's on my account and I'm done, and they know that I got the money and everything's good. It is like it is like a drop dead. Everything show stops. That's what I do. I don't know why Jinglebees does it too. I add them to my. Ooh, that's a great idea. I guess you could do like things for wallet, but like you could add it to your digital wallet. I think the companies are getting really good about that too. I just don't know how that. I just don't know how. Like a how does that work? Jinglebees like so when you go to pay, you have to use Apple pay and then it knows you're at, let's say, walmart and so it would use that gift card first. Or do you have to explicitly like, go to Apple pay, tap that you want to use the gift card and then scan it that way? I'm curious.

Speaker 3:

We will wait in silence.

Speaker 1:

Oh, fuck you. I absolutely fucking hate that noise. You scroll through the cards, so you do have to select the. You do have to select the actual card.

Speaker 4:

Okay, okay, okay.

Speaker 1:

Well, it's good, not great. What's it? It's good.

Speaker 2:

Not great, oh, five out of ten. But still.

Speaker 1:

but it's funny because, like, cash feels weird but a gift card doesn't, and I don't know why. It's like, hey, you actually went to the store. But my favorite thing is when you when sometimes they'll leave you the receipt to say like hey, I actually put money on this. Like you know, some people just think, like a lot of older, like people seem to do that they make sure, like hey, if something goes wrong, you can call that number or whatever.

Speaker 1:

I think, my favorite thing is when you read when they bought it and it's like, oh, you got this 10 minutes ago. You bought this literally on the way over here. Okay.

Speaker 3:

Cool Thanks. I have never if.

Speaker 2:

I ever give you a gift card, I can tell you right now you do not need to tell me what you, I'm, I'm, I'm gonna be like oh, I got a gift card. I don't even remember that, I think cash feels weird because it's dirty.

Speaker 1:

Dirty money yeah.

Speaker 3:

A card is, all you know, neatly like. It's usually presentable brand new, fresh, clean, usually in a Christmas type wrapping. But cash is like this has been on a stripper's ass, Ooh.

Speaker 1:

My dad's value.

Speaker 3:

Cocaine bags my dad value and you're like, oh yeah, Kind of stripper.

Speaker 1:

And it's a famous stripper's dollar bill. You have to count it. Christmas jingles.

Speaker 3:

Like you have the whole dilemma of do I want to count it or do I just like take the whole bundle and oh, thanks, you know, because you're like you're sitting in front of him.

Speaker 1:

I was told recently You're looking to make eye contact. Not a good year.

Speaker 2:

So I always I don't know if it's from working in banking, but I always count money. When it's given to me, I always grab it and I start counting, and I was told recently that that's rude. I was told you're not supposed to do that.

Speaker 1:

How much money are people giving you where you're literally thumbing through cash? No, even if it's like you know all ones.

Speaker 2:

thanks, grandma. No, like birthday or Christmas or like just, or if someone owes me money, you know like, for instance, I'll do coffee runs for like my team and a lot of them will pay cash and I'll grab it and I'll just start counting in front of them.

Speaker 4:

And I was like that rude.

Speaker 2:

They're like you're supposed to just trust the person.

Speaker 1:

And I'm like that's no.

Speaker 2:

I'm like, okay, well, I don't know, that seems a little sus to me, I do.

Speaker 3:

I do think Christmas it is. It might be a little rude Like if I don't know. It's just, it's a weird little bill, though.

Speaker 1:

Are you getting to where? I don't know.

Speaker 3:

I just well just like imagine, if you get all ones, you can't just eyeball that 2460.

Speaker 1:

You just, oh, because you're probably facing it too.

Speaker 2:

Yeah, I don't know, I had my grandpa when I was a kid, whenever he gave me money he always gave me an all once, because it was like it was more than it really was If it was all once. And he always used to say now count that. And I'm like all right. And then he like how much is an automobility back? Got away with it, you know, I just like say that, you know, like, and I never really knew what he meant, but got away with it, yeah.

Speaker 1:

You got away with it? Yeah, I'm getting ready. Did you steal this? Yeah?

Speaker 2:

All right, got away with ripping me off.

Speaker 1:

What are you getting away with?

Speaker 2:

Yeah, just quirks.

Speaker 1:

Yeah, everybody's Well. Tonight we want to talk about the game awards. Yes.

Speaker 3:

Jeff Kealy, let us down.

Speaker 2:

Him specifically.

Speaker 3:

Him. Well, he's in charge of him, he is him he owns it.

Speaker 2:

He is Ryan Reynolds. Ryan Gosling, ryan Reynolds.

Speaker 3:

Yeah, he's Ken.

Speaker 4:

I'm just Ken.

Speaker 3:

But yeah, we I don't know how we want to approach this first. We want to criticize it first.

Speaker 2:

Dylan, talk about your grievances.

Speaker 3:

Well, I think we share a lot of the same grievances. So I don't know how many of our viewers watch the game awards. But so it's a new thing and it's evolving. I can tell you that it started out as just awards and now, since E3 has been canceled, it's kind of evolving into A type of E3, like a game announcement. Slash award show. And four and a half hours long.

Speaker 1:

Yeah.

Speaker 3:

So this year last year they had the guy, the person who won actor game. What is it? Performance of the year or something like that. He went on a little long in a speech.

Speaker 4:

And so this year?

Speaker 3:

yeah well, eight minutes he went on eight minutes on a speech, which was a long time. But instead of slightly correcting, they corrected hardcore to the opposite end of the spectrum, to where now I think it was. They only gave each person 30 seconds before they put on.

Speaker 1:

I think that includes walk up time.

Speaker 3:

Yeah, they put on the teleprompter, wrap it up and then they play an outro, they play a song as you're talking.

Speaker 2:

The teleprompter would literally say wrap it up. Like that's so disrespectful yeah.

Speaker 3:

Especially, I mean, when it's these developers have been working on these games for years and this, this is like their moment to shine, Like in specific one you know there's tons of developers We'll talk about that too that didn't even get to get a moment in the spotlight, they're just passed over. But like with Alan Wake too, with remedy, a few years ago, Sam Lake, the guy, the guy that's the game director like he released a video on YouTube and he said, like they lost the funding for Alan Wake too, and he was like I don't know if I, you know, and it was just a really sad, you know, video because it was the truth. And then they got funding and they were able to make the game again. And so when he goes up there to give that speech and it was a very nice speech, you know he could tell he was happy, he was thanking everybody, and then they start playing the outro music.

Speaker 2:

It's like just give the dude a minute, Like, and so like if I was in that position, I'd be like I mean, what are they going to do? Have security escort me off? That's more controversy for them.

Speaker 3:

Yeah.

Speaker 2:

I would just say what I want to say.

Speaker 3:

Well, that's what a lot of people did. Is they just kept talking?

Speaker 2:

And they might find you, I guess would be the main thing there, but it is. It's super disrespectful and I it's clearly because they're. They were making time for other things that had nothing to do with awards. They had all these celebrity appearances which I was like, is that really necessary to have all these people? Like, is it really selling their show more to have these people talk? Maybe it is. I didn't look at the data, but it just seemed kind of weird that they gave all these people that had nothing to do with the gaming industry, or at least very minimal to do with the gaming industry, these huge spotlights, and they could talk for as long as they want.

Speaker 2:

And then the people that the show is actually for, like it's supposed to be rewarding the creators and the performers and stuff and it almost felt like they were getting shoehorned at their own event.

Speaker 3:

Yeah.

Speaker 2:

Or, like you know, push to the side, and it was. It was I felt like their approach was misguided.

Speaker 3:

Yeah, and I mean I would, I would even say some of the. There was only two that I can think of. You guys can correct me, but only two. I remember of the actors that came on stage that were actually like correlated with a game and that I was like that's fine. Like they did that with Keanu, makes sense. Like Matthew McConaughey came out about that game that he's in and then, see me, leo came out and he's in a game too and I was like that's, that's okay, I understand that. But when you had like what? When did Al Pacino? That was last year's game out last year, which is weird.

Speaker 2:

But uh, I get Anthony Mackie because of Twisted Metal. He's in Twisted Metal.

Speaker 3:

Yeah.

Speaker 2:

But like, was that like improvised or like what Like? Why did he have so much time to be like an idiot on stage?

Speaker 3:

And then why Timothy Chalmé? What was cause?

Speaker 2:

he had a gaming YouTube channel from like 2011 where he was like a little kid making modic controllers and like, well, like, do the do invert.

Speaker 3:

I did think it was funny how he didn't say like anything off script and then he just walked out and then he goes to and like that was it. Baldur's Gate 3. And then he's done versus Anthony Mackie. Yeah, just went on and on.

Speaker 2:

Shut up, shut up, yeah, and I was like who is he talking to? Like I get it, but like it was just weird, because obviously the viewers can't. He just looks like a crazy man.

Speaker 4:

Yeah.

Speaker 2:

That's what it looked like. I felt like the announcements this year were a little weak and that's not necessarily their fault. Yeah, it was kind of like you know what's happening. I wonder if GTA would have been announced at the Game Awards had the information not have been leaked and forced their hand.

Speaker 3:

I thought they were planning to release the trailer like a day after the leak, though, like it was only. I thought it was only a day difference.

Speaker 2:

Well, if that's the case, then I don't know. They built a lot of hype around, yeah. I think it was only a day difference. Monster.

Speaker 3:

Hunter.

Speaker 2:

That was the big reveal At the end of the show I was like oh wow, all right, I mean nothing against Monster Hunter, but do you have gripes Billy?

Speaker 1:

You know it's funny, as they put these arbitrary time limits on everyone's speaking time, but then what happened was it was still four and a half hours long. Like that's just crazy to me, that's a very long time. I watched the whole thing Cause I didn't have anything else going on, to be honest. So it wasn't that bad, but it was like I don't know.

Speaker 1:

It might be that they're like in dire straits for like cash, like I don't know how much it costs to rent out a hall and organize that type of event. It's probably insane. I mean, I'm sure they probably paid Chalamet and you know, like all these other announcers, but then so they have to show more trailers to generate more revenue, and so that takes longer and longer and longer and longer. I don't know what the happy medium is. I feel like the gaming, I feel like the this gaming studios should sponsor the event, maybe more like step up, more in terms of what they are providing in terms of ice. So it may be cut it down like two and a half hours, but but the thing is, Billy is like Microsoft and PlayStation they got their own shows.

Speaker 1:

That's what I'm saying. So it's like I don't know where this, if it has to be that that big, maybe it's not just be an award show. It could just be an award show.

Speaker 2:

You don't need to spend that much money to get celebrities in, just have, like you know, like people of the industry.

Speaker 1:

Yeah, and then have everybody film like a, a congratulations thing, and then you can play that. You know like golden.

Speaker 2:

I don't know if you guys watched or checked out any of the golden joystick awards, which is also a gaming award show. It's like kind of like a smaller level, just like an actors have the Oscars and then they also have like the golden globes or whatever the golden joystick awards was like at least from the like speeches I watched was better because, like Neil Nubon, for instance, he just won for best performance. He also won best performance at the golden joysticks and they gave him like seven minutes and he like had a much better speech and like it was more like here you could tell he even joked about it. He was like well, I'll say while I can before they start rushing me off here, like um, so I think that's the part that irritates me is I feel like it. It was like it was a show that's supposed to like honor, like gaming achievement celebrate celebrate game and just a marketing plan and it just became a marketing platform.

Speaker 2:

And then they were like oh, by the way, I know we just watched like a bunch of long ass trailers for all these games, but also, just so you know, this one won this, this, this, this and this, All right Moving on. They didn't.

Speaker 1:

Some people didn't even get like best RPG, you know they didn't even get a chance to make a speech.

Speaker 2:

They were just like oh, they want to. Moving on.

Speaker 1:

Yeah, and I get you can. I mean, there was like 30 categories for this one in particular.

Speaker 2:

I just four hours.

Speaker 1:

That's what I'm saying Like find a balance Like is it, it doesn't cost that much to put on that. You have to have that many trailers. I don't know what the balance is Like. I feel like they have to go through some soul searching to figure that out and then to not give them any time, and then we have to sit there and watch. Uh, Jordan Peele come on stage and there's like a translator going back and forth and you're waiting for that response with Kojima, what's his name?

Speaker 3:

Hideo Kojima yeah.

Speaker 1:

Kojima and you're waiting for his response and like, and then it's not even really, it's about a movie, it's not even really a video game. And it was just like how much are we spending on promotion here? Like, how much are we getting from promotion here?

Speaker 3:

It just didn't feel like it was a game. That's because Jeff Keely and Hideo are like this.

Speaker 1:

Oh that, that that's comes evident, like every single year.

Speaker 3:

Yeah, so I mean, we are so excited.

Speaker 1:

It's like, okay, all right, calm down.

Speaker 3:

I would almost I don't know what in your, in your guys's head. What would be like the perfect game awards? To me it would be maybe fewer trailers but have some big hitters, and then that way you can fit in more personal time for the awards and stuff like that.

Speaker 2:

I don't think it needs to be an announcement show at all.

Speaker 3:

Well, I'm fine with them. Evolving to an announcement show.

Speaker 1:

I, I. How do they generate? There's no money in that, then if it's only just giving awards Viewership, people would watch that. So let's talk about that viewership for a second. On the YouTube stream alone, I think I saw it clock in at over a million people. Yeah, I mean, how does the Oscars make money?

Speaker 2:

They don't announce new movies at the Oscars, but they have commercial breaks, right. So and those yeah, but that's not the I mean you can. You could throw in ads like on your, your live stream, but it doesn't have to be an announcement show, isn't?

Speaker 1:

that isn't the Oscars put on by the screen actors Guildo. So there's a union that they pull that cash from. Yeah, I don't know.

Speaker 2:

I just I think they need to. They need to pull it way back on the, the announcements, and keep it more and focus on like, the, the people, the winners, the like. That's what it's supposed to be. I mean, in my opinion, I don't like I like announcements as much as the next guy, but like there are other platforms to do that.

Speaker 1:

Well, and you see that, like what, two days before this comes out the biggest announcement of last decade?

Speaker 2:

drops GTA six, just totally swamped anything that they could announce at the game awards.

Speaker 1:

So you know, obviously they're not, they don't care to to gain, you know, publicity there. If they don't do announcements, I don't really know. I don't know how they pay for that. I don't know where the money comes from. I don't know who's sponsoring that event.

Speaker 2:

Yeah, I mean I guess to.

Speaker 3:

I mean they have to, I guess to an extent but like I think that draws in a crowd as well, a certain you know there's, there's certain subsets that I think they're trying to appease. They're trying to appease the awards people, the people who are coming for announcements, and then also the celebrities are for the non gamers. So I think that's what they're trying to do, is they're trying to have different, they're trying to appease the different crowds and they're not doing it right.

Speaker 1:

No, Too much middle ground.

Speaker 3:

Too much.

Speaker 4:

They're trying to do everything right, yeah.

Speaker 1:

Which is why it's four and a half hours, yeah, and it's kind of muddy, you know.

Speaker 2:

Yeah, I mean they could even like like. I mean I think they like I think Dylan brought up a good point with the whole E3 is not a thing anymore. And they're like okay, this is our chance to capitalize on that.

Speaker 3:

Yeah.

Speaker 2:

E3 is not a thing anymore. Let's, let's turn this into a real. Like people want to watch, to get the news, gaming news.

Speaker 1:

Well, but, then if they want to follow that model. E3 was never an announcement show, really. It was a game convention showcase. That was like all the developers could set in and talk to their audience and they had a panel where they could sit down and talk about their game and that's a whole different experience. Right, and I don't think E3 was ever live streamed. They could just do the PBS style. It was Like the whole thing.

Speaker 3:

Not well, I mean certainly just their main like show case keynote yeah, live streamed. Yeah, cause that's when cyberpunk got to see Keanu come out.

Speaker 1:

That wasn't just re uploaded after the fact. No, I watched that.

Speaker 3:

I was streaming that. It didn't. It didn't die that too far back, it was like a couple years ago.

Speaker 1:

It died. Covid Right Cova is in there. It's late, late, and then they actually canceled it. I guess I don't know if I ever tuned in.

Speaker 2:

They could literally just do a PBS style and be like this show brought to you by viewers like you Please donate our Patreon?

Speaker 3:

No, we don't donate.

Speaker 2:

Oh, people would.

Speaker 3:

There was so many people that probably 10 million people in super chats, which I thought was hilarious, yeah probably 10 million people.

Speaker 1:

If you think, like from YouTube, the YouTube stream, the multiple channels streaming YouTube because, like, ign picks it up, and then the main channel, then you think about Twitch and all the people on Twitch that are getting exposed to that Like you're watching this stream or who's watching that. So it's not even direct viewership. I mean, there's probably 10 over 10 million people being in having impressions of what was going on at the game awards. There's definitely an audience there for that and like and I think that that's what I'm saying Like a commercial on TV that they play a, like a trailer for or whatever. I don't understand how they're not making enough money. If that's the complaint, because you like watching ad on TV, you, they have no idea. If you're the target audience, they have no idea. If you're watching the game award show, you're, probably you're, you're absolutely their target audience. So you got 10 million people who buy your type of product watching that and then you run.

Speaker 1:

I mean, how many things were announced? Probably 70. Not not made, not announced, but had a trailer there. 70. Yeah, you're talking what minimum? Maybe $10,000, to put at least. I can't imagine it being less than that $10,000 to run your, your trailer for your game. It's probably more than that. Yeah, $10,000 times 70. I just, I don't know. I feel like that. I feel like you have like I don't know.

Speaker 1:

Jeff. Keely himself, you've got to have enough money to generate this one event.

Speaker 2:

There's a lot of people that that were upset about kind of how they approached it. Jeff Keely himself he did say on X. He said, by the way, I do agree that the music was played too fast for award winners this year and I asked our team to relax that rule as the show went on While no one was actually cut off. It's something we should address going forward. So I don't know what that means, but he will. He acknowledged it. The main thing that caused a lot of controversies during the game of the year speech there was a sign that said please wrap it up. As they were dedicating the game to one of their team members that passed away during production. They were literally saying and then you look and it says please wrap it up. It's like Jesus read the room.

Speaker 3:

Oh man, that was yeah, I mean, but I still enjoyed watching. I mean, we're griping about it now, but it was the worst night of my life. Yeah, we watched all four hours. Well, me and Billy did. Kyle came in near the end.

Speaker 2:

I just wasn't talking to you because I was at work. Did you watch the whole thing? Yeah, it was on in the background, but I wasn't able to participate in chatting.

Speaker 1:

I think I'm low balling it immensely with just seeing some of the responses. I think I'm low balling with that 10,000 per trailer, especially if you've got like literally like a dozen million people yeah, watching this.

Speaker 2:

I've never heard somebody say 12 million in such a way, a dozen million. I didn't want to say, dozens of people, dozens of there are 24 people.

Speaker 1:

There's a baker's dozen, I don't know. I didn't have any problems with it. I thought it was very long, but it's. You know, it is what it is Like. I watch that 90 percent of the games I'm not going to be interested in. I felt like a lot of the games are the same. You're just like, well, OK, that's a twist on that. Ok, it's what's on that kind of uninspired work.

Speaker 2:

Nothing new under the sun.

Speaker 1:

I would watch. Maybe I do prefer like the E3 model where it's like you can go I don't know. This has actually been a complaint of mine for a while. I feel like virtual events such as like the viewership for game awards, like I'm sure being there is really cool Virtual events suck Bar none. They the interactivity of a virtual event is garbage. The options that we have as viewers is garbage. It's basically like a still camera and then maybe somebody's like firing away, like from a production standpoint, to change the camera angle, yada, yada, yada. It's terrible. I want a much more interactive experience.

Speaker 1:

Like I feel like every virtual event from COVID launched this and I thought there was a few companies that do like massive, massive, like 100,000 plus person conventions. I thought, oh, they're going to take that budget and come up with something really cool in the virtual world and nobody has, and I don't even think anyone's really trying to push that envelope or try. And I feel like it's such an opportunity. Like imagine if, if you're streaming the game awards and you could go in there and you could like you're on, like you could go and you can have like panel interviews with all the different creators and you could go in there and you watch those live. You could enter a queue to ask your questions, whatever it is. Or like you could jump in and like run a cloud version of a demo of one of the games that they're talking about, or like whatever, like I mean truly like a crazy awesome digital experience from sitting on your home. Let's start it, like I just it kind of is crazy that that's the fun, the.

Speaker 1:

KatiRatio Awards. Let's do it, let's jump on board.

Speaker 2:

I just it blows my mind At the end of the year we should just have our own award show. Let's come up with categories and then just put in what we think deserves.

Speaker 1:

We'll come up with our own. Yeah, that'll be fun. Actually, we should host, I think we should dress up in suits?

Speaker 2:

Yeah, honestly, we should. That'd be fun.

Speaker 3:

I did before I forget about it. I did want to ask. I was going to ask when we were watching a show, Should we try and go to the game awards?

Speaker 1:

One year.

Speaker 3:

How hard is it to do. I know it was sold out this year. Where's?

Speaker 2:

it at A special invitation, or you could try to get it, I think LA 那就 잘 많.

Speaker 3:

I think you just buy a ticket. That kid was there, the Bill Clinton kid.

Speaker 1:

You'll clean. He has powers you can't understand I don't think he got invited.

Speaker 2:

Yeah, he just walked up on stage to security was really good. They were everywhere this year.

Speaker 1:

They was like big dudes right there in the front, I feel bad that me is hockey Like their game of the year.

Speaker 2:

Announcement was forever tarnished by that.

Speaker 1:

I don't know, was it tarnished?

Speaker 2:

No, it's not. Let me rephrase it's not tarnished, it was overshadowed. Hmm, everybody's always gonna remember Bill Clinton kid, not, yeah, that Elden Ring one I Mean I'm taking away from, as if Elden Ring doesn't get praise like it's yeah, I think his speech was definitely the speech was overshadowed.

Speaker 3:

Jinglebee says we should mail them a cute statue, these game companies when they win the award.

Speaker 2:

Yeah, and it should be statues of us, like in tasteful erotic.

Speaker 3:

We just send it to the, the development studio. They're like what the?

Speaker 2:

this is your Katie ratio award. Most people send cupcakes you're welcome.

Speaker 1:

I'm a son of erotica.

Speaker 2:

You're welcome.

Speaker 3:

Tasteful erotica right, and then we're gonna have a link to our YouTube channel.

Speaker 2:

It's where you know where you're covered up. Just enough, just a little bit like. Just like if you, if the slight breeze came in, you'd expose everything and we'll have that's the end of this show.

Speaker 3:

We'll have our link to our YouTube channel on it, because nobody's gonna know.

Speaker 1:

We get such a negative view.

Speaker 2:

They're like oh my god, I've been waiting for this award.

Speaker 4:

I watched it live.

Speaker 2:

Can't believe we won.

Speaker 1:

I mean we should do. What would you do if you had a of, if you were putting on this event? Obviously he does. They do it for At its core, they're doing it for the industry and for the to celebrate the people.

Speaker 1:

I mean, that's how it started now. Now it's just become this thing that they have to maintain it, manage and maintain Deep. What do you? What do you do? I think you do not care about the audience at home, even though that's millions of people, and you just really catered the event for the people watching in person and you honor the artists and people who brought these games. Or Are you trying to make a production event that is enjoyable?

Speaker 2:

and useful, for at the end of the day it's a business. I mean, let's prove real. They're trying to make as much money as they can off of it. How many?

Speaker 1:

times a year. Do they do this once once? No, no, no. Will they do the Summer? Well, they do like the summer game awards right where they just do announcements.

Speaker 3:

Summer games fast yeah.

Speaker 1:

Yeah whatever people well the heat he hosts? Jeff Keely. Jeff Keely hosts like multiple events throughout the year, doesn't he do like a summer one and like a spring one?

Speaker 3:

He might do, because summer games fast. I don't know if that's him or not.

Speaker 1:

I'm pretty sure he does other game awards presents. It's probably his. It's probably the same production company putting these on.

Speaker 3:

Let's see, it's all him, all by himself. That's what we mean when we're talking about it. He.

Speaker 2:

Legend. He does do summer games fast. You're right. He started that in 2020. He actually did spike video game awards. That got that ended in 2013,. But it's 2003 to 2013, okay, and then game awards 2014 and present, and then he started summer games fast in 2020. So he does two events a year summer games fast and the game awards. He also has a Series called the final hours. It's been going since 1998. I don't really know what it's about, but that's another thing. Yes, huh. I.

Speaker 3:

Would recommend, if you're interested, billy, I know I Watched. Last year Somebody did an interview with them, I think it was skill up. I think skill up did an interview with Jeff and he asked him a lot of the questions that you're asking now of like to get into his brain, unlike the main, the reason he. Did this yeah is because he noticed that there was a gap with e3 going. He's like there's a gap to fill. That I can. You know I can, so it's just all search.

Speaker 1:

Well, so you said he started in 2020.

Speaker 2:

For games best.

Speaker 1:

Yeah, oh, just okay, game, or it's been going since 2014.

Speaker 2:

Okay, and before that, it's actually the spike video game awards is actually what they just did words.

Speaker 1:

I don't know. I Nobody's answered this. I mean we're talking about, like even CES. I mean you're talking about the larger I think that might be the largest convention in the world like 400,000 people to send on Vegas and go to this thing. Even that, the coverage kind of blows and it's like okay, so who's your audience? Like a convention, you're focused on the convention attendees, but for this I feel like if you've got an audience of 10 million people I mean that that I was telling my wife this blow do you see how many people are watching this?

Speaker 1:

This blows the ratings out for, like the Oscars and like, yeah, it blows it out of the water in terms of how much of viewership this is getting. So, who, who is like? Who's this for? Like, give us, like, are you making it to just celebrate the artists and stuff? I got that? That's fine. Then make it more about that and don't, you know, cost us four and a half hours, you know, to show us trailers for games that you know multi-year out, you know, and or, if you want to have, like a really kick-ass experience and I Don't know, not get a bunch of criticism, make it better for the viewer. I don't know how you do that.

Speaker 3:

So I never got an answer. Should we go next year? Do we think about it?

Speaker 2:

only if they improve Right. They need to show us let's talk to Jeff Keely. I want that promise from him.

Speaker 3:

I'm sure.

Speaker 1:

I want to go to something.

Speaker 2:

Maybe we can win content creators here.

Speaker 1:

I wouldn't want to go to game awards. We would do like a game income, like a game thing. Games fest would be. I would love to go like games gone or.

Speaker 2:

Something I would rather if I like. I would like going to an award show, but I would like going to like an announcement show, yeah.

Speaker 1:

I would love to go to like a booth or panel and like actually be exposed to developers that are, like crazy Passion about their game.

Speaker 2:

Maybe, we get a press pass. I think we could work that out.

Speaker 1:

Dude, you could get. You could get press passes with we. We have the viewership for press pass. Hundred percent, damn, let's do it.

Speaker 2:

See, like CES.

Speaker 3:

I yeah but the problem? Let's just say I got.

Speaker 1:

Let's just say I got a press pass when I wasn't press at all. I got approved for everything.

Speaker 4:

That's great.

Speaker 1:

I just never, ended up, I never ended up getting a chance to go see you in Europe.

Speaker 3:

That's the problem, right.

Speaker 1:

No, it's the biggest.

Speaker 3:

Which one's in your?

Speaker 1:

electronic show CES.

Speaker 3:

What's the one that's in Europe I?

Speaker 1:

mean CS might do a European show, but the biggest convention is in Europe.

Speaker 3:

We did, we had a whole conversation, we looked it up. Biggest convention ever yeah biggest gaming convention?

Speaker 1:

All right, is a gaming or just convention in general?

Speaker 3:

I don't remember, we'll look at. Octoberfest.

Speaker 2:

I feel like it was like a 18 biggest gaming conventions in the world.

Speaker 1:

Oh then they're probably gonna be game-specific, like League of Legends or Dota electronic.

Speaker 2:

Let's look at number one.

Speaker 1:

It was Well, game CES isn't gaming, it's just electronics games come in Germany games.

Speaker 2:

Comm is in Germany, games come, so that's the one that you said you want to go to.

Speaker 4:

Yeah.

Speaker 2:

Go to games. Come in Germany why not Deutschland?

Speaker 1:

here we come here we come.

Speaker 2:

You can see your, your ancestry.

Speaker 1:

No, yeah.

Speaker 2:

Oh, that doesn't sound German, I suck at all.

Speaker 1:

There's a spider floating right there. You see that thing.

Speaker 4:

I do.

Speaker 1:

That was Respecting like a clap on it. You did like this weird side like swipe or no swiping kind of thing, and that was Something, something.

Speaker 3:

Well, should we talk about who won game of the year? Yeah, let's actually talk about the words yeah rather than just bitchin so Baldur's Gate 3 Sweeped as we expected, as we we guessed they deserved it. They did, they did. Alan Wake 2 won quite a bit. I was honestly surprised with how much they won. Breath of the Earth, tears of the kingdom won best action game.

Speaker 2:

Yeah.

Speaker 3:

What else?

Speaker 2:

Best performance, neil newb, on from. Neil newb from big ballers gate all those gate playing the vampire, sassy vampire, I don't wake, just ran the table, basically, and what they were doing. Yeah, marvel spider-man didn't win a single award.

Speaker 3:

They were nominated for six amen 1-0.

Speaker 2:

I think Billy had something to do with it. I mean too.

Speaker 3:

I think the system he had them negative points I I saw some of the best takes on that.

Speaker 1:

They thought, like when Baldur's Gate was announced, this game of the year, like this but I think I said it to you guys. But this the guy reacting because it wasn't spider-man, just absolutely freaking out like a man.

Speaker 2:

I mean I'm a fan, but I've never like he was sassy.

Speaker 3:

Well, we went through the votes and I didn't vote for spider-man. The only one I think we voted for spider-man was Yuri alone.

Speaker 2:

I think I voted for best performance. I still think that he probably should have won that, but I'm okay with Neil newb on getting it. He's been in the industry forever, neil, and it's nice to see him rewarded like that because he's been, he's been like and it's all these games and animes, and so it is cool that he's getting his his moment of glory for sure. But Yuri did such an amazing job.

Speaker 3:

Yeah, I mean, we talked about it, he's but that's really the only one.

Speaker 2:

Yeah, I mean all the other ones. I'm kind of like, yeah, I'm okay if it didn't win that.

Speaker 4:

Yeah.

Speaker 2:

I'm a spider-man fan, but I'm not like you know. I'm not irrational.

Speaker 3:

Billy were rational.

Speaker 1:

You're both Sims. Yeah well, spider sims. What is a spider sim? Do my spider sims are tingling.

Speaker 2:

I don't even know what that means.

Speaker 1:

That's an accurate representation of us both you guys charging up for spider-man.

Speaker 2:

Um, cyberpunk winning best ongoing game, that's. That caused a little bit of a controversy because it's not a live service game, so it's kind of weird that was even nominated for that category.

Speaker 3:

I think you should have had another category. I would have been fine with it winning like best expansion.

Speaker 2:

Yeah, I think it's because they couldn't put it anywhere else and they wanted cyberpunk in there for some, for something. So I'm okay with it, because I'm such a huge cyberpunk simp you're not a cyberpunk simp.

Speaker 3:

What are your thoughts on it, billy?

Speaker 1:

I think it's totally appropriate. Okay, like that was you know, ongoing game, so like DLC. That's what I would include in that this was a massive update that brought a bunch of people back to the game, and they have to be adored it.

Speaker 2:

I Always figured my service, maybe I categories.

Speaker 1:

That should be different, but yeah, I maybe I misunderstood what that category was.

Speaker 2:

I guess I was made an assumption it was for live service games. So that's what some people are kind of like. I saw this one. I read this one article that opened up with he's like Normally I only write about destiny on this On this website, but I need to take time to talk about cyberpunk, winning ongoing game and Opening it up with normally I only write about destiny, kind of made me was like alright, dude, like unbiased for sure, yeah, even though we didn't have a single content downloadable, anything in the last year.

Speaker 2:

But I'm okay with it too. I I there's a lot to talk on. I'm not gonna waste your guys time because I've done this a lot of times already, but I think that the fact that they, even though they made money within like CD project red, made enough money to just wash your hands and move on Within like the first two months of that game coming out, but instead they allocated resources, they had their team, they dropped all their future projects, they had their team focus on nothing but that game, even though financially and they didn't need to it was all for their reputation and so I respect that.

Speaker 4:

Yeah.

Speaker 1:

They didn't coward away and roll up.

Speaker 2:

Yeah, they owned up to it they owned up to their mistake

Speaker 3:

and fixed it. Any other awards you guys want to talk about before we move on to some of the announcements?

Speaker 2:

No no all right.

Speaker 3:

Well, I want to start us off with blade.

Speaker 2:

Blithe, blithe.

Speaker 3:

Blade by arcane studios I.

Speaker 2:

Love blade as a character, arcane developing. It is what has me worried because I Know that they other than Redfall, they have a kind of huge following around very successful games. But I've never really liked arcane studios same. Their games are just not that fun to me.

Speaker 3:

I've never been any of the dishonored. I couldn't, I Didn't make it like that far in any of them, and even I never played death loop. I played pray a little bit but I just it doesn't vibe with me.

Speaker 2:

I played death loop, I played dishonored. I've never played pray, but I played all those other ones, wolf. I've never Beaten one. And Wolfenstein. I actually love the Wolfenstein series, but Wolfenstein young blood was my least favorite specifically the two Wolfensteins they made sucked.

Speaker 3:

Yeah, the the other ones were good. The new order. Order Colossus, yeah, and new Colossus, something, something like that, but then I guess arcane took over and those ones were the worst ones.

Speaker 1:

Yeah, Redfall tripped and stumbled out of the gates right I don't think it's recovered.

Speaker 3:

They gave up on it.

Speaker 2:

They've moved on already. Yeah, no shit yeah. Well, so I believe though being kind of excited for that game because it was like we we get excited for anything that we can Potentially just play together.

Speaker 3:

Yeah, I do think, though, to be fair, I think Redfall is their. There we go. Redfall was arcane Austin, which is like their B team, arcane lion Leon in France. That's what made all the dishonored and that's like their. Yeah, that's because it looks like dishonored came out for show separately by arcane. So I don't know, but it sounds like arcane Leon. Is there a team?

Speaker 2:

Yeah, be. I mean, as a developer, you don't get to blame.

Speaker 3:

Yeah, that was our B team.

Speaker 2:

It you own the team. Yeah, it just you know that's your fault if you have a team of players within your studio that isn't as good as the other ones.

Speaker 3:

Well, I don't even think it's the developers fault, I think it's whoever directed that game. But that's the well, yeah, like whoever arcane is. And like the developers probably tried their best to make the game work. But I Don't know. You know the blame always gets hard when you look at games like that, because it's like I don't blame the coder he probably was doing it's always the game director that it's that they own that whole thing.

Speaker 1:

They own the vision, the execution, the whole chain.

Speaker 4:

No absolutely.

Speaker 2:

Rockstar All their micro transactions and bullshit. Controversy aside, rockstar studios no matter what part of Rockstar is developing it, their games usually are just fucking great. Like Red Dead Redemption was developed by Rockstar I forget which one, but it's not the same Rockstar that did GTA. It was like Rockstar, san Diego Rockstar or something. And so, like their B teams, that Rockstar are still developing amazing games. Yeah, because Red Dead Redemption, not Red Dead Redemption 2. Red Dead Redemption 2 is developed by, like their main Rockstar studio, but the first Red Dead was developed by their B team.

Speaker 3:

So what is? What's the B team working on now?

Speaker 2:

Maybe Red Dead 3. I don't know. Hopefully We'll see Not too sure the new engine.

Speaker 1:

Maybe, so they now these things take like 10 years for them to build. So I mean Jesus. So who knows?

Speaker 3:

they could be focused on any number of things and it is just funny looking at like Rockstar when you come to the frequency of how fast game comes out, versus like Ubisoft. Especially Ubisoft is like Every two year, one year, they're like new Assassin's Creed, and then Rockstar is like 10 years. We'll give it, we'll let it cook with.

Speaker 1:

The last one was Assassin's Creed Mirage. I think, was that the last one? I think. So I'm watching something cool gaming what. Play it right now. It is not fun Looking. I don't even know why I'm watching it.

Speaker 3:

Well, and I believe it's one of. It's a weird trend now that I think on it, both Mirage and Call of Duty Modern Warfare 3 were Expansions that they're like let's make it a cool game because people still buy it that it blows.

Speaker 1:

It's just, it's a weird cookie cutter recipe that they just continue to spit out, and it just generates more money than anything. It's unbelievable, so.

Speaker 3:

Billy, what? What one were you most excited about on the game ward announcements? Because we have a lot. We won't go over all them, because there's a lot we don't even know.

Speaker 1:

Yeah, to be honest, I wasn't really blown away by any of them any not really like. I took notes on a handful of games that might be pique my interest. I added a few games to my steam wishlist. I can look that up, actually, because like wishlist I.

Speaker 3:

I Really want to see more about the math mechanic game exodus, I think actually, yeah, that does look good. Or was it exo born?

Speaker 1:

Exo born, I think.

Speaker 3:

Exodus. It was exodus was it yeah, that one looks interesting because he comes out to say he's in the game and Then proceeds to show us a trailer without him in it at all, which I thought was pretty funny. I was like, oh Okay.

Speaker 2:

I wonder if you saw that before, or if he just realized while he was on stage like I'm not even fucking in, he's like all right, all right, all right all right, all right, all right.

Speaker 3:

And he said that at the game awards.

Speaker 1:

He asked that, he told them that, he told us that they told him to say pew, pew, pew and it was kind of like what the he's like I will never be caught dead so the two games that I put down or is exo born and thrown in liberty, which is thrown in liberties like a is a Korean MMO published by NC soft and developed by NC soft, I think as well, and Combat looks interesting, it's out in Korea. I think as of this week. I watched a few streams of it people playing it and it's very much so. It looks very PvP centric, but some of the systems look like like a lot of fun. So what about? The combat looks good in discord.

Speaker 3:

He seemed excited about the one that Ori, the Ori developers, were making which one's that it was like the top-down Kind of.

Speaker 1:

Ori like ORI.

Speaker 3:

Oh yeah, the developers of Ori Ori Will the wisps their developer moon studios Right there right here no right right moon.

Speaker 1:

What this one? Come on now, let's go on adventure Billy. It's like not even going back now. They're like double click what? What did you want me to click there, like the Wikipedia link? Yeah.

Speaker 3:

That would probably show you I think what is happening with this? Your, it took you so far.

Speaker 1:

Yeah, I don't know what just happened. Yeah, right there, I wanted to see photos of this though. Yeah, what, what about it.

Speaker 3:

Well they're. They're working on a game, and that was the only one I saw in discord that you seemed excited about.

Speaker 1:

I'm trying to like see an image that makes me go oh yeah, that's right I saw, because it doesn't look, not this game, but you got to look up what other game they're working on.

Speaker 3:

I Just don't remember the name of it.

Speaker 1:

It's by moon studios.

Speaker 3:

Yep, moon studios probably just go to their Wikipedia.

Speaker 1:

See what you're really carrying this conversation while I do.

Speaker 3:

I'm. You know you're going around about it in such a you said, it was Ori. So I started right there.

Speaker 1:

Okay, no rest for the way.

Speaker 4:

That's the one that you seemed excited about, and it's it's or he was a really good game.

Speaker 3:

Ori than will have the list. Did you play that one, Kyle?

Speaker 2:

No.

Speaker 3:

Ori.

Speaker 2:

Did not.

Speaker 4:

I'm excited about Exodus, exodus.

Speaker 2:

I'm reading into it now and I remember thinking this could be really cool. It's developed by former Bioware devs, the game director that worked on Mass Effect. It's a whole new original sci-fi universe grounded in realism.

Speaker 3:

It could be pretty cool Did they say I want to see more? They did show kind of gameplay, but I want to know what it's actually is.

Speaker 2:

The guy that worked on this. He's worked with Bioware on games, Everything from Baldur's Gate to Night's Old Republic. You're talking about no rest for the Wicked. No, I'm talking about Exodus. No rest for the Wicked looks stupid. I'm just kidding.

Speaker 3:

Wow, Do you remember it now?

Speaker 1:

Billy, yes, I do. Okay. Yes, I like this setting a lot and I think they showed very little bits pieces of their combat and it looks like it's a lot of fun. Like this little interactive. It gets up and down. I think the I got a very yeah, that looks so much fun.

Speaker 3:

Yeah, we're watching it, just staring at his screen.

Speaker 4:

Yeah, it looks good, so good.

Speaker 3:

I would say, yeah, exodus.

Speaker 1:

Gameplay for me is everything so.

Speaker 3:

Exodus looks good. Um. The only other game announcement that I was hyped for was God of War, and I mean that's just because it like came out in three days, um. But Exodus it's like a space sci-fi. I want to know, did they, kyle, have you read anywhere? Like what kind of game it is? It's an RPG.

Speaker 2:

RPG. It's an RPG and it's.

Speaker 3:

So it's on Destiny no.

Speaker 2:

They said that um, it's, it's not. It's not like a live service game, it's going to be a single player narrative driven experience. Um, and it's. It's a wholly unique sci-fi universe that they developed.

Speaker 4:

There's game playing here at the end.

Speaker 2:

Really, Um. No, it's cool. It's okay Inspired by just because he worked on it, inspired by games like Mass Effect, but he says it's going to have a lot more freedom in the narrative.

Speaker 2:

Okay, and similarly, in a way like Baldur's Gate is um, but he says not trying to compete with like games like Starfield or Baldur's Gate, like it's their own thing. But he's basically like, imagine like a well crafted universe like Mass Effect, with more freedom in the story, like you have more control over how the narrative plays out, rather than Mass Effect where, uh, you know, even though we love the game, it kind of is what it is. You fight the workers, you know it's not like you can join the reapers, yeah, and you can't be a space pirate, yeah.

Speaker 1:

Is it a commission?

Speaker 2:

the Mass.

Speaker 1:

Effect universe.

Speaker 2:

No, no, no, it's, it's, it's its own thing. Um, but the reason people bring up Mass Effect a lot when talking about it is because the game director, for it worked for Bioware for like 20 years. Well and he was there when Bioware was still king of the RPG, when it was still Bioware Back, when Bioware was great. Let's make Bioware great again.

Speaker 1:

Yeah, I have a no interest in that game.

Speaker 3:

You didn't even watch the the gameplay.

Speaker 1:

Didn't need it. Like they're getting the game plays. Did you just hear everything he mentioned?

Speaker 3:

Everything he mentioned that sounds like right up your alley had nothing to do with gameplay. You can control your own narrative, so write up, write up your alley Billy.

Speaker 2:

That's like that's that doesn't bring me into a game.

Speaker 1:

I'm there to play the game.

Speaker 2:

Sci-Fi doesn't bring you into you, love Sci-Fi. For film if I'm just there to watch it.

Speaker 1:

For us, for you, and I did enjoy it. It was good. It was good.

Speaker 3:

Did you hear that? I did enjoy it, but it's, that's okay. I'm not here to try and convince.

Speaker 2:

I would never go back to it.

Speaker 1:

I would never go back to it Just to get a different cutscene or you know. Download Cyberpunk again so I can go take a shower with my love interest. I never undownloaded it.

Speaker 3:

So yeah, that's your first mistake.

Speaker 2:

I've never taken it off my hard drive.

Speaker 1:

Cuttle with my in-game video. Oh they got a new DLC. I can get pets. She'll pet me.

Speaker 2:

I don't remember getting pet, but I uh, river is still the weirdest romance you could like. He just seems kind of like a dick Like and it's and they're always like trying to like the developers really want you to know that it would never work out. Because if you're like romancing River as a female V like you're constantly like there's even this part in the new patch that they patched in where V is like River I need to talk to you and he's just like yeah, you don't see a future. And she's like let's not focus on that right now, let's just be here and I'm like the fuck, Like they're just clearly not going to work and the developers really want you to be like no, judy's the one for you.

Speaker 3:

Not River.

Speaker 2:

Not River. Don't choose River, it's about Carrie.

Speaker 2:

Carrie you're a dine, the same thing. Obviously the developers want the canon romance for male V to be pan am. But Carrie, you're a dine, at least like it's more like they. They're not trying to force you to break up with him. You know, like it's just weird how they it's not weird. Like they obviously have a preference, a preference on like I think they did that on purpose. Like Carrie you're a dine and River supposed to be like flings, whereas the other two are more serious, like end game type stuff. But you know, that's such a even though that's such a small part of the game. Those types of things is like. I love romance and video games.

Speaker 4:

Yeah.

Speaker 2:

I have no like that's that Trump's gameplay for me?

Speaker 1:

How can I get this chick to sleep with me? Let's get all the dialogue options. It's not even about that.

Speaker 2:

It's not about that. It's about feeling something.

Speaker 1:

What do you feel? You have like four lines with these people before they're trying to bang you in.

Speaker 2:

Baldur's Gate Not in. Not in Cyberpunk In.

Speaker 3:

Baldur's Gate yes, In Baldur's Gate yes, 100%.

Speaker 2:

But Baldur's Gate is not. That's actually. I like the romance in Baldur's Gate, but that's that game is. I mean, that's like such a small part of the game is so massive. It's about the RPG, it's about the narrative and like I'm a romantic, so it just doesn't apply.

Speaker 1:

Because you play game. It's like takes you what? 10 hours maybe in-game play time before they're lovey-dovey over you and you're like I'm not there yet. I don't know if you're a romantic. That makes me a romantic because I and you love to develop.

Speaker 3:

I don't know about Love needs to be, Do you like romance films then?

Speaker 2:

Because they fall in love over the course of like an hour.

Speaker 1:

But it's years on screen.

Speaker 2:

Okay, that's different.

Speaker 3:

What about Mass Effect 1?, the or Mass Effect, any of the romance the best part about?

Speaker 1:

Mass Effect 1 was killing Ashley.

Speaker 3:

No, I mean the romance, like how do you feel about that pacing?

Speaker 2:

It takes a whole game and a half to romance Tally, Because you can't even romance her in the first game.

Speaker 1:

She's underage. Mass Effect 1, I didn't even fall in love with anything. I didn't even fall in love with anybody. Do you romance?

Speaker 2:

Liara and you were like that was pointless. I remember you said that I don't even remember.

Speaker 1:

Yeah, dude. No, it just wasn't good. I don't even remember Like it didn't even leave an impression on me, I'd rather romance Morton, wow.

Speaker 2:

There's probably a huge community for that. Yeah, somewhere on Reddit, you know, you know. Yeah, it's called Morton.

Speaker 3:

Uh, I don't know why this popped into my head, but I was. I was kind of sad Hogwarts Legacy was nowhere at the game awards. Their game was that came out this year.

Speaker 1:

Yes, but it was really buggy at launch, but it was a good game.

Speaker 3:

It was a very good game for for.

Speaker 1:

It was a very good game. Now that combat was a lot of fun. It got stale very quickly after you know 25 hours, but it was very enjoyable.

Speaker 3:

After 25 hours you know, I have a confession.

Speaker 1:

Your, your sky's scale is totally different. I came, I played MMOs for thousands of hours. Yeah, I play, I came for thousands of hours. I came from an MMO background. Thousands of hours Just gameplay all over everywhere. Okay, like 25 hours, like, if you're bored of the game, play already. That's a bad game. Just kidding, all right.

Speaker 1:

You know I after this game that it was so much fun for those first 24 hours like learning the combos of how everything, like there was so many cool little combos that I wish were spelled out a little more clear to you, but it was.

Speaker 2:

I never even be a Hogwarts.

Speaker 1:

Legacy Whoa.

Speaker 4:

I got bored.

Speaker 2:

Wow.

Speaker 1:

I did like a lot of the side content in that game too. I wanted to walk, pick all the level three doors.

Speaker 2:

It's so weird that you liked that game.

Speaker 4:

Because, like you, don't like Harry Potter I don't.

Speaker 2:

You don't like single player narrative driven kids. He doesn't like kids. You don't like children. Kid stories. Like you know, you don't like children. Clarify. You don't like stories, where they focus through a kid's point of view.

Speaker 1:

I was a senior, okay, and whatever their classes. So I was an adult, okay. Oh no, I didn't feel like I was in that game. Fifth year, yeah, yeah.

Speaker 2:

Two more years of school.

Speaker 1:

They go, they just all that seven years.

Speaker 3:

So he's just like fuck. I hate the game now.

Speaker 1:

No damn it. But I never felt like I was treated as a, as a, like a child, like all my interactions I felt like we're very adult, like because they were. All the focus was oh, you're transferred in, you're new to the school, here's what you need to do to get caught up, and so you're like learning the spells and stuff. It was never like oh, little Billy, you're so cute In due time.

Speaker 2:

You know, I was like no, it's like hey they don't do that in a lot of stories where kids are the heroes.

Speaker 1:

I feel like it is. They do that in spy. Oh, we're getting to the plan. I have to sit in a no, no chair. Did they do that? And what are you watching?

Speaker 2:

I'm sitting in the no no chair. Yeah, dude, just dumb shit. He's like watching, like Playhouse Disney.

Speaker 1:

He's like fuck this Dude. That's literally like Spider-Man. He goes and has a. Do you remember that? You?

Speaker 2:

had to sit in the no no chair yeah that's my favorite part. Actually I'm sorry.

Speaker 4:

Sorry you got me.

Speaker 2:

He got spanked by a thug.

Speaker 1:

I'm at the high school cafeteria. People are bullying me. I'm sad I'm going to go hang out with this unhinged crackhead. Oh, I have best friends with him now. Oh, wow, like that is even talking about, I don't know who's the unhinged literally.

Speaker 3:

Which Spider-Man is this?

Speaker 1:

This is. It's literally every fucking children's game. Talk about the movie Spider-Man. Oh, metcalf Tury, oh, drop my food on hinge. What the track. The Tobii McGuire, one crackhead. It's the three people that talk to him. He goes and over there, sid's.

Speaker 4:

Mary the loaders? No, mary Jane comes later. Harry, harry, yes.

Speaker 1:

Nobody thought that kid was cool. It's literally the same plot in every movie. Oh, we got a little. Oh, he's an outsider but he gets powers, but he's just can't seem to make friends in school. Okay, oh, he has the crush on the hottest, most popular girl in school. Wow, I didn't see that one coming. Oh, he's nervous at that talk and oh, he does something ridiculously embarrassing. But because we want the girl to seem approachable, she's going to be irrationally kind about the whole situation. Anyway, I just digress.

Speaker 2:

I feel like um it's just the same thing. I feel like you're holding on to something and you need to talk to a therapist because you're really affected by this?

Speaker 1:

Stories? That or you're a sociopath, I might be.

Speaker 2:

Because you're like how dare they showcase somebody that struggles in life? Fuck that.

Speaker 1:

It's the same bullshit story. It does not change.

Speaker 2:

Everything's the same bullshit story.

Speaker 1:

It really is. There's nothing new. Even if like, even if you boil it, you roll it back a little layer further. All these stories you could go to like I bet you 80% of movies that ever happen they're. It's like this, this idea of like the portal story, Take an ordinary person, something galvanizes them to go on a different path. Heroes, journey yeah, exactly, it's this eight. It has literally every fucking film I mean what would you like? The last samurai.

Speaker 2:

Where the white person is the hero.

Speaker 3:

Yes, which is after our dances with wolves.

Speaker 2:

Yeah, because that hasn't done a million times Goodwill hunting. Let's see the last samurai dance to the wolves Avatar.

Speaker 3:

Last of Mohicans.

Speaker 2:

Last of the Mohicans, that one cartoon with the fairies. Where they did they burn down the rainforest?

Speaker 4:

What, what, yeah it's the same.

Speaker 2:

It's like Avatar.

Speaker 4:

It's literally.

Speaker 3:

Is it recent?

Speaker 2:

No, it came out like the 90s.

Speaker 3:

I just hate Spiderman guys, yeah it sounds like you have some stuff to get off your chest about that Fern Gully, kyle Fern Gully.

Speaker 2:

Gingobies, that's the one, that is the one which apparently would make it live action, I guess.

Speaker 3:

Interesting.

Speaker 2:

Yeah.

Speaker 3:

I think we need more.

Speaker 2:

Even if you've never seen it, you've seen the artwork probably.

Speaker 3:

Oh yeah, with the bat, yeah, okay.

Speaker 2:

But yeah, that's basically Avatar For goalie.

Speaker 3:

So that's your favorite type of movie, Billy 100%. And you don't like Avatar yeah.

Speaker 2:

Yeah, I agree. I think it's, for goalie's live action is going to be terrible. I don't understand why they would do that.

Speaker 3:

Why do they do most stuff? I don't know.

Speaker 2:

I heard Zendaya is going to be in it because she's in everything.

Speaker 3:

Is she the next Zoey Saldana?

Speaker 2:

Was Zoey Saldana in everything, or just in all the things that made a billion dollars?

Speaker 3:

That one. Guardians of Galaxy. Endgame Avatar, Avatar.

Speaker 1:

What else. She kind of plays the same character.

Speaker 2:

She's not Avatar.

Speaker 1:

She's the same as Gamora.

Speaker 2:

She's the same as.

Speaker 1:

Gamora.

Speaker 4:

She's the greenest blue.

Speaker 2:

Zoey Zendaya is the new Judy Dinch. It's just like some rainbow, I agree, Just some random. She's the new Maggie Smith.

Speaker 3:

A new Kirsten Dunst, more of a Margaret.

Speaker 1:

Thatcher kind of lady, not even an actor.

Speaker 2:

She's a politician, she's a new Helen Keller?

Speaker 1:

I think so yeah.

Speaker 2:

Zendaya that reminds me of. I'm curious, have you seen how many articles are that? It's Elden Ring Meets X Elden Ring Meets. It's a meme now.

Speaker 3:

It's happening like.

Speaker 2:

Dark Souls.

Speaker 1:

Huh, because they're all comparing, because it was so good.

Speaker 2:

So on Reddit someone compiled the list there was like 42 articles in the last two months where it says Blah, blah, blah game is Elden Ring Meets something, elden Ring Meets a genre, and there's so many articles about that and I was like God and it reminds me of when Skyrim first came out. It's like Skyrim with guns, skyrim like it's so original.

Speaker 3:

Dark Souls.

Speaker 2:

Everything was a Souls-like all of a sudden. If a game had any amount of difficulty, it's Souls-like. Yeah, like there's more to the Souls genre than just difficulty. It's a hard game. You can't just be like it's Souls-like. Anyways, rant over.

Speaker 3:

I guess it's my turn to rant.

Speaker 2:

Well, my rant wasn't nearly as passionate as his anti-child hero. He robed story, but we're at.

Speaker 1:

Give me a story that's not about the crush. That's way out of your fucking league. Anything other than that and I might, or being bullied, oh God can't say. There's a lot more shit that happens in childhood than those two ideas.

Speaker 2:

I don't think that he got his crush I am sorry. And he's like it's un-realistic that the nerd would win the fucking crush, Are you OK?

Speaker 1:

No, I'm not OK. Need help.

Speaker 3:

Avatar the Last Airbender.

Speaker 2:

That is an example of bad live action adaptations.

Speaker 3:

I don't know, jinglebees, what was your context of Avatar the Last Airbender?

Speaker 2:

I think we moved on.

Speaker 3:

I love the way they approach the romance. We are at war.

Speaker 2:

Yes, I like that. I do like that Katara even straight up, like calls him out on it where she's. Like I just said, I was confused. What are you doing? And like it's not like romances Sure, it's there in the background, but like they're at war with the Fire Nation, you know how far are you, billy?

Speaker 3:

Have you watched? It continued at all.

Speaker 1:

I think I'm through the first few. I haven't picked it back up. I've had a couple of things going on.

Speaker 3:

Did you hate it already?

Speaker 1:

I don't, oddly, I don't hate it. I don't hate it. It is yet to suck me in.

Speaker 3:

I'm waiting to be sucked, but not as we learn how much suck Season one.

Speaker 1:

Well, they bend the air right. So that's yes, suck me in, he's a child.

Speaker 2:

I just want you to know this. Okay, I would say season one and flagged the one that really like, the first one that really gets you intrigued, at least for me was probably when they go to Roku's Island to figure out that thing, and then he's like.

Speaker 2:

I don't know if I've been able to master all four elements and he's like you've done it before a thousand lifetimes. And then he comes out and he's Roku. That's the first time in the whole first season where I was like whoa, that's pretty cool. And then the season finale as well was really really hooked the end. But season two it gets so much more. I don't know what the word is, but like it becomes way more character driven and one is tough coming.

Speaker 2:

Toph comes in episode five of season two. But like Zuko alone I just watched that one because we're like halfway through season two now and Zuko alone is like one of the like one of the best episodes ever for me. It's almost entirely focused on him with his flashbacks back to the Fire Nation and it's like plays out like an old Western. He goes to confront those Earth Kingdom like bullies, you know, and he's like losing and it's yeah, it's got like the tumbleweed and all that, but that one's really good. And then also the Avatar and the Fire Lord in season three is a really good character driven episode.

Speaker 1:

You guys keeping up with invincible no actually I need to get on. I need to watch that too.

Speaker 2:

They only they did a partial release.

Speaker 1:

There's only four episodes out right now, and that's the one that's always lies.

Speaker 2:

Yeah, that one, that's hot. It's such a. The Zula always lies. It's such a. It shows how fucked Zuko was by his family, his dad and his.

Speaker 1:

His mom is really the only one that cared for him, see here's a children's story that doesn't involve the girlfriend at the kitchen table.

Speaker 4:

Yeah, Zuko's talking about it Actually is good.

Speaker 3:

I don't know who you're trying to prove a point to. Well, you guys, you're not going to ever come to your way thinking you will never convince us that Spider-Man isn't like

Speaker 1:

see I don't even know what I'm yelling at at this point.

Speaker 4:

It's mad.

Speaker 1:

I just hate fall. Yeah, anyway, I'm not. It's let's neutropes, neutropes, neutropes.

Speaker 2:

But yeah, the Zula always lies, quote. That's where it's like a flashback, where Azula is like you know, dad's going to kill you because he actually was going to kill Zuko, and then he like runs away as a little kid and he's like Azula always lies because he's like freaking out and he's like Azula always lies, azula always lies.

Speaker 2:

And then it flashes back to him like in modern times, laying there like in the grass, and he's just saying Azula always lies, like you can tell how, like, how fucked it, like his whole life has been. Really feel for that. So that's the first episode where you were like, where you start to see like OK, so he's going to have a redemption arc like he's not just back yeah.

Speaker 3:

What are your thoughts on Draco Malfoy?

Speaker 2:

Like as a character, or Tom Felton, the actor character.

Speaker 2:

You know, interesting. We actually just listened to the audio books, me and Tori for the first one and we're about halfway through the second one. I would say that Draco Malfoy as a character it's definitely not on the level of Zuko or anything, but I do love when he finally comes like kind of full circle in the sixth book and how conflicted he is about being forced to kill Dumbledore and like he has that whole like breakdown in the tower, you know, and then Dumbledore is like talking to him and it shows that not everyone is evil, you know, like sometimes they're just products of their surroundings. But Zuko, his whole character arc I think is probably the best ever written arc for like a redemption arc.

Speaker 2:

Not just like a redemption arc, but his arc in general is like right up there with like the top five greatest character arcs in like narrative. For me it's that, it's that level.

Speaker 1:

Draco didn't kill Dumbledore, though ultimately right it was snake. And then that's why the Elder Wand responded ultimately to it actually responded to Draco because Draco killed, Snape Well so the one camera, or how?

Speaker 2:

the one did respond to Draco, because Draco is the one that disarmed yet, thank you.

Speaker 1:

So it wasn't who killed, it, just disarmed. That's right yeah.

Speaker 2:

And then Voldemort misunderstood how it worked and he thought because Snape killed Dumbledore and responded to Snape, that's the best.

Speaker 1:

Thing.

Speaker 2:

Yeah, but it actually never belonged to Snape.

Speaker 3:

And then Harry disarmed Draco at some point, and then the Elder Wand was his right at the end.

Speaker 2:

And then Harry at the Malfoy Manor disarmed Draco and so technically it belonged to Harry before it ever even was in his hands. That's weird. And he disarmed him by like, literally, just like grabbing it from him and like pulled his wand away and that was counting his disarming. So if you're holding the Elder Wand and someone comes and forcibly takes it away from you, that counts as disarming it. Damn, it's not just a spell.

Speaker 3:

Wands are fickle.

Speaker 2:

The wand chooses the wizard.

Speaker 3:

Obviously not. If you get disarmed, it's like fuck you.

Speaker 2:

No, if you get disarmed, it's like I choose this guy because you're fucking weak.

Speaker 1:

Well then, also too, like the wand, choose the wizard, but then can't you like change it out, like doesn't he ask? Like obviously Harry had like a pretty magnificent reaction when he grabbed his wand, but like can't you say, no, I want another one, I don't think you have a choice Really? Yeah, I really don't, I feel like in the Hogwarts Legacy game you could re-roll even though it was like Probably just for game, but like in like actual canon lore.

Speaker 2:

It does choose you, it chooses you, and you just have to deal with whatever wand chose you.

Speaker 3:

Jingobi says well, beatrix got disarmed, but it still didn't want to respond to somebody else.

Speaker 2:

Well, maybe one like the elder wand, because it was developed by those three brothers, or whatever, followed different rules.

Speaker 3:

Maybe the wand knows you, I don't know who knows.

Speaker 2:

The elder wand is doesn't, maybe because it's supposed to be passed down generation to generation Easier to, and it follows different set of rules.

Speaker 3:

What are the rules of Harry Potter wands?

Speaker 2:

You know we're talking about like rules when it's a world full of wizards casting spells hidden in plain sight, like let's not read in too much about it, you can own a wand but not be connected to it Kind of like how I feel about.

Speaker 3:

Like Bluetooth. My Bluetooth has no connection. Yeah, Bellatrix.

Speaker 2:

He said Beatrix and I was like for a second. I was like who's Beatrix?

Speaker 3:

I was just reading the comment and then Ron's wand was a hammy down and it's never really worked for him.

Speaker 1:

And then it could nerf his Weasley blood.

Speaker 2:

And then it broke too, and then he was working with a broken one for like a whole before he finally in the third book, I think.

Speaker 1:

Ron was such a middle child.

Speaker 2:

He was. His little sister got so much praise from his parents too.

Speaker 1:

And older brothers were like have this amazing identity. And there was Ron, a little sad boy, energy running around.

Speaker 2:

You know I one thing I am realizing, though, after like listening to the books, is Ron is such a better written character in the books than he is in the movies, and the movies he's very like.

Speaker 4:

he almost is like played off as like the comedic relief of the three, you know, and like he always, comes across as like a wimp and a dork and he's always like freaking out.

Speaker 2:

In the books he's like way more of a valuable asset to the team. He's constantly coming up with good ideas. He's super brave. He is like yeah, and then like I don't know why, in the movies he's very similar in the movies in a lot of way, but in some of the more critical aspects of Ron they just leave out in the movies and I don't know why.

Speaker 1:

Well, I think it's probably because they didn't get Ed Sheeran to play him, and that's because, he was around.

Speaker 3:

Yeah, that could be it.

Speaker 2:

Yeah, the movies don't do any of the characters justice. Real like, the movies are good on their own, but when you compare them to the books, the characters are just written so much better, especially Dumbledore. Like I never once, watching the movies, got the impression of like holy shit, this guy is like on another level in the books. Anytime he displays any kind of power, it's like everyone just like is like gets their, you know, mind blown. He's just that powerful. Like he especially the battle between him and Voldemort in the fifth book and the movie it's OK. In the book it's crazy. Dumbledore is making statues come to life and started attacking Voldemort and like he's like they're blasting things back in milliseconds, like literally walls are crumbling and shattering and he's, you know, throwing Voldemort across the map.

Speaker 1:

And then like owning Voldemort like they were.

Speaker 2:

he was clearly winning, but it was a very like, but it was so much more like Harry. They even like, said, like Harry could just being near that could feel the power, like holding him against the wall, like with how much they were, every one of their blast was damaged, was doing, and like in the movie, it's like an OK battle, but you don't get that sense of like holy shit. This is another level. Yeah, because up until then, it's a student.

Speaker 1:

I don't even know if I remember them two fighting.

Speaker 2:

It's not it's it's OK. It's in the Ministry of Magic.

Speaker 1:

Voldemort's in the Ministry of Magic.

Speaker 2:

Yeah, and the fifth one. And Harry's there and he's kind of like hiding when Voldemort starts possessing Harry and he's, like you, lost old man laying on the floor.

Speaker 1:

I don't really remember that. I guess I never. I thought the first time he steps into Hogwarts is that last final push that he has, like when they cross the bridge.

Speaker 2:

And also Jingle Bees, brings up a good point Hermione in the movies she, a lot of her really good lines in the movies were actually runs. Huh, but like the, when they created the movies, they really wanted to sell Hermione in a way that like people would like, I guess. But so instead they sacrificed the character of Ron for Hermione. Whereas in the book Hermione is she's. She's even more intelligent in the books, if that, if that's you know, if you could believe that. And one of the things, like even in the first one that they leave out entirely is when they're finding the, you know, when they go to coral and he's got Voldemort in the back of his head. In the first one they leave out a whole section where there's also a logic test when they have to solve a puzzle and drink the right potion, otherwise they'll like die. And Hermione is the one that solved it and she told them exactly what needed to be done. And it was like this advanced riddle and the reason that Wizards can't get past that is because they rely so much on their magic that they don't think about things logically. And she, like Hermione, was like well, this is easy. And she tells me and everyone's looking at her, like what the hell? Like, how did, how did she know this? And like so that they just in the movies, they, for sake of time, they kind of like just gloss over a lot of things.

Speaker 2:

And also, dumbledore was the one that saved Harry. You know, in the movie he touches him and he just turns to dust. That is not what happens in the book. And the book he touches him and it burns him, but it doesn't kill him and he's like, is wrecking Harry, and he's about to kill him and Dumbledore is the one that swoops in and destroys him and saves Harry. Huh, yeah, and they just leave that out in the movie. Now I'm going on a rant about the differences between a movie and book. Wow, sounds quite different.

Speaker 3:

You never read the books either, Billy.

Speaker 1:

I did when I was a kid, oh you did, yeah, yeah, I did when I was a kid, so do you remember a lot of what he's talking about.

Speaker 3:

No.

Speaker 1:

We read him as nighttime stories. I mean, I was Jesus Christ, like eight 10. I don't remember, I was a kid, kid.

Speaker 2:

No.

Speaker 1:

I mean I read through him once. I know a lot of people read through him like multiple times.

Speaker 2:

Well, wildly smart in the books and it makes her arrogant, unlikeable, she actually. So that's another thing. She both Harry and Ron hate Hermione in the first one and they don't even both of them are like mean to her because of how, like how she portrays herself and they don't even, both of them don't even become friends with her. So, like chapter 11, she's like a tertiary character that they both don't like and tell like after the troll incident, and then she becomes one of the three and in the movie they kind of gloss over that a little bit.

Speaker 3:

Doesn't she turn a lady into a bug and keep her in a jar? Yeah, or the lady turns into a bug and she traps her in a jar, the lady's a re-deskeeter.

Speaker 2:

She's an animagus and she could turn into a like a beetle or something, and she traps her in a jar, which wasn't for months. Everybody's like she's a psychopath. She kept her in that jar for months. It was like not even that long, like somehow that's always misinterpreted.

Speaker 3:

Just a couple weeks, you know, no big deal.

Speaker 2:

I don't think it was even a couple weeks, to be honest. I'm going to look it up right now. How long was Rita Skeeter in the jar? A few days, alright, that's it, no big deal. A few days Everyone always is saying it's like months. For some reason I was like that didn't even make sense on the timeline. But alright, they're dramatic, like me.

Speaker 3:

So, to wrap it up, one last thing I wanted to talk about is I went and saw Godzilla minus one and I wanted to do a quick review on it.

Speaker 3:

It was really good. Kyle, I was talking to Billy before you got here, but as a Godzilla fan and I am like a big Godzilla fan that is probably my favorite interpretation of the Atomic Breath yet I've seen. It was so cool. So what it is now. I'll talk about the movie in a sec, but I gotta tell Kyle so it's. You know, he glows, his spine glows, and then when he blows his breath it shoots, like it looks like a breath and then it shoots. You just see this like and then at where he's aiming, a nuke basically a nuke explodes. What it is so cool.

Speaker 2:

Oh, I gotta see this, they do it multiple times After the podcast.

Speaker 3:

I'll have Billy try and look it up so you guys can see it, but they show it like two or three times and it's so cool and so. But the movie itself really good, I it's. So it's a Japanese film, it's the Japanese, you know their Godzilla.

Speaker 2:

So it's not related to the American Monsterverse at all Kind of a reboot of the whole franchise, right Kind of.

Speaker 3:

Well, it's from what I've heard it's the prequel to the very first Godzilla from 1954 or wherever, whenever that really really the very first one came out. But it follows the story of a, a Kamikaze pilot, and this is it like takes place days after World War II, and it kind of follows his, his journey and how he keeps running into Godzilla and his. You know he has a hero's journey, he has a character arc and it it was just really good because it made first off it made Godzilla scary.

Speaker 3:

Which you know is I do. I love the American version because they're turning him into an anti-hero and I like to see giant monster fight giant monster Like that's. My brain gets happy when that happens. But this is a much more compelling story, honestly, than than some of those ones. But they make him scary. They give the human character's actual purpose of like. We need to take down Godzilla Like rather than whatever Millie Bobby Brown was doing with the computer in Godzilla vs Kong spilling alcohol on it.

Speaker 3:

Yeah, and then Godzilla, his design, I, so I do like the American version. Again, I I'm going to have to separate them because the American they're going for a different thing. He's supposed to be. You're supposed to relate to him. He's supposed to be an animal, this one.

Speaker 3:

He looks creepy and he looks very alien and it, it worked really well, because he's very like almost robotic or like stiff and he never blinks and it just it's creepy, but it's meant to be that way and so it's. He doesn't look like a normal animal, it's like it's like a horror film.

Speaker 3:

It's definitely yeah, and I mean you think I won't spoil it, but you think everything ties up nicely. It doesn't. It does stop, but it does for a little bit. And then you're like, oh, but even how they come up with like their plan to kill Godzilla is really original. It's like they can't use conventional means to kill him, so they're going to. They come with this elaborate plan in like 1948, of how to kill Godzilla and it's like, okay, and yeah, just Godzilla in that one, he's really cool.

Speaker 2:

And crazy is that movie had like a $12 million budget.

Speaker 4:

Yeah.

Speaker 2:

And it looks good Like on 12 million versus.

Speaker 3:

You know our monster movies have $200 million budgets, like but I I did see a good Like explanation not explanation, but a good reason for that is, sadly, Japanese film companies don't have the best reputation for grind and for overworking employees, so probably the reason they were able to stay on that budget is and get it as good as it looked is because those people did not go home for.

Speaker 2:

Yeah.

Speaker 3:

Forever, I'm not okay.

Speaker 2:

I'm not trying to call any cultures out or anything like that, but I feel like that's a bit of the reputation with Japanese work culture is like they like live to work and versus you know us to a lesser extent in like other countries, like that's not like that at all, yeah, but like they are, it's very common for them to just an average job work 80 hours a week sometimes, yeah.

Speaker 3:

That's the highest priority, but movie was great. I'd recommend. If you like Godzilla and if you are okay with subtitles I know that's a big turn off for a lot of people I would recommend to go see it especially. I would say, go see it if you can in a movie theater with good speakers. I went and saw it in the, the Dolby Atmos at our local theater here and it was. The sound design was great. Seeing Godzilla's Roars, I still think the American version is my favorite, but it it is. It's pretty scary. They made his Roar more scary than like powerful, powerful and well also the American Godzilla is like 500 times bigger.

Speaker 2:

Oh yeah, and then this one's big, but like Godzilla in in the monster verse, it's laughable how fucking big they are. Like they're literally like they're insanely big.

Speaker 3:

Yeah, I, and that's part of why I like the monster versus just how they're like let's make them bigger. And then they even made Kong. They're like we need to make him bigger.

Speaker 2:

Kong's got to be ginormous too.

Speaker 3:

So now, they're huge versus King Kong. Originally used to be just like a slightly bigger.

Speaker 2:

To give you a for for reference King Kong in Peter Jackson's King Kong was 25 feet tall. King Kong, I think, in Godzilla versus Kong was 300 feet tall. Yeah, Gross.

Speaker 3:

Bert, yeah, he's grown, but yeah, I'd recommend go see it. Really good movie and especially if you, if you're in you know that's actually the first Japanese Godzilla I've seen.

Speaker 4:

Really.

Speaker 3:

Yeah, I've seen bits and pieces of the old I watched Shin Godzilla.

Speaker 2:

Huh, did you watch Shin Godzilla?

Speaker 3:

No, but I want to.

Speaker 2:

Good.

Speaker 3:

Shin Godzilla is also another horror. I know, I know pretty much all about it.

Speaker 2:

Godzilla is starting to be a bad guy again, which is fine because he can be a hero in in the monster verse and be a bad guy in the Japanese.

Speaker 3:

Well, that's how he originally started out. He was a villain. He was supposed to be like something scary, but then they kind of got silly with it in there, like let's have him fight other monsters.

Speaker 2:

Literally what they're doing with the monster verse right now. Yep, the very first one that came out in 2014 was more grounded with Brian Cranston, and it was almost like a horror aspect of it a little bit too, and then they're going the route of it now. It's just getting like it's the fast and furious stuff, the monster of.

Speaker 3:

Rome out. You know what though it makes still makes more sense than fast Family Family Do anything.

Speaker 2:

They're screaming at each other, kong and Godzilla, when they're fighting Family.

Speaker 3:

What's Batman's?

Speaker 4:

Oh Batman's, Why'd you say that name? Yeah, martha, why'd you say?

Speaker 3:

Martha. That's what Godzilla and Kong are yelling, he said.

Speaker 2:

Mothra, mothra, billy, you look lost, no.

Speaker 3:

I'm just enjoying this conversation. Godzilla, he's got one move Stomp and breath.

Speaker 1:

I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited, I'm excited.

Speaker 3:

Two moves Picks up a bus and he throws it back down. They made his arms longer now, so you can punch. Oh, okay.

Speaker 2:

Actually, in Shin Godzilla I wasn't a fan of the design of Godzilla because he had the tiniest, most pointless, useless T-Rex arms, and that's what I liked about the Monster vs Godzilla. He's arms are actually like, Usable, and in Godzilla minus one, his arms are actually not.

Speaker 3:

They are still kind of useless. He, like I, can probably count on one. I can count on a single finger the times he used it, because he mostly used his mouth.

Speaker 2:

Yeah, well, that's what T-Rex is.

Speaker 3:

And he uses tail, good stuff and his feet. You know no reason why he was attacking Japan, which I, you know, think about now it's like because he's evil.

Speaker 4:

And yeah, he just was a monster.

Speaker 3:

I want to destroy. But one part I've left out is Godzillas. Like the origin of him in this one is pretty cool too. He's like an ancient T-Rex that survived on an island and then he gets nuked and that's why he turned the radiation, yeah. And then he's much more of a biological horror like Shin Godzilla in this than like Monsterverse, where he's just a giant animal. Now this he's like a mutated freak yeah.

Speaker 1:

Love that line from Batman. Yeah, so good. Where can people find us?

Speaker 3:

They can find us on Instagram, youtube, spotify, any major podcast listening platform you listen to where we're under the Katie ratio podcast. Yeah, give us a like, subscribe, you know. Leave a comment. Come join us in chat here and we'll, we'll talk to you guys, you know what do? I have a good time and let us know if you would sponsor us money wise to go to the game.

Speaker 1:

What's next year.

Speaker 2:

Let us know Let us know if you listen to this episode on Spotify and you're missing a lot of context. And how about next time? Hop over on YouTube so you can get an idea of what we're, what we're doing.

Speaker 3:

Tuesdays 7 pm.

Speaker 4:

No.

Speaker 3:

Yeah 7 pm Pacific time, united States time zone.

Speaker 1:

So do you just stand or standard time? What is that? Pacific Daylight Savings Time or standard time?

Speaker 3:

Well, right now we are in daylight savings time.

Speaker 1:

No, we're not.

Speaker 3:

We are not in daylight savings time, so congratulations.

Speaker 2:

Standard time you played yourself Another one.

Speaker 3:

Another one.

Speaker 1:

PDT right now.

Speaker 3:

PDT.

Speaker 1:

Well, in March.

Speaker 3:

You heard it. That's important stuff, so no you need to know all of our international Get shit on All right, I can't believe. I just said that All right, I was Well, if you get to Katie you get the, you get the dub.

Speaker 2:

You get the dub you get the dub.

Speaker 3:

Seven times you get the dub Bye.

Countdown to Christmas and Gift Cards
Critiquing Gaming Awards Show Length/Format
Game Awards Format and Content Critique
Discussion on Game Awards and Conventions
Cyberpunk Controversy and Thoughts on Arcane Studios' Games
Upcoming Games and Excitement Levels
Gaming Preferences and Tropes
Discussion on Harry Potter Wand Rules
Discussion on Japanese Godzilla Film
Confusion Over Pacific Time Zones